Empire: Total War coming soon 6th Feb 2009
Empire: Total War coming soon 6th Feb 2009
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Discussion

FourWheelDrift

Original Poster:

92,247 posts

313 months

Friday 21st November 2008
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Oh yes, after Rome and Medieval it's Empire. Building up a world empire starting in 1700 with new sea Battles using a new 3d engine and land battles of the 18th/19th century style Napoleonic/American War of Independence period. Brilliant! (must be said like Paul Whitehouse from the Fast Show) smile

I'd completely missed anything on it till now. Can't wait.

http://www.sega.co.uk/empire/






chris watton

22,547 posts

289 months

Friday 21st November 2008
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Yep, I'm very much looking forward to this too, games like this are something you never see on the consoles - playing RTW and MTW2 on a 50" plasma beats any other type of game, for me at least...

MrV

2,748 posts

257 months

Saturday 22nd November 2008
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Your get my vote on really looking forward to this smile

I think I have done Medieval to death now and need a new challenge

FourWheelDrift

Original Poster:

92,247 posts

313 months

Saturday 22nd November 2008
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MrV said:
I think I have done Medieval to death now and need a new challenge
Have you installed the English Civil war mod for Medieval 2? Just installed it today and started a campaign, all roundheads and royalists battling around Britain.

http://www.twcenter.net/forums/showthread.php?t=20...



xiphias

5,889 posts

256 months

Sunday 23rd November 2008
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Looks good. Might have to go purchase Med 2 as I played Med 1 and was never very good at it so practice is needed!

DangerousMike

11,327 posts

221 months

Sunday 23rd November 2008
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been looking forward to this for a while but need to invest in a new PC smile

JagLover

46,743 posts

264 months

Tuesday 25th November 2008
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I have been looking forward to this for a long time. I'm taking a break from the Total War series at present, but this should get me playing again.

The franchise has been long overdue both sea combat and a new period in history. Medieval 2 whilst a good game suffered somewhat by familiarity with the various factions from the first game and also from a lack of unit variation.

What the Total War series needs ABOVE ALL is harder factions to play as. If you can win fairly comfortable as any faction at the highest level of difficulty it diminishes replayability.

The most fun I have had in the last few years with the Total War franchise is winning playing as the Western Empire in Barbarian invasions.

What is needed therefore is playable factions that are allot weaker than the rest (which would match to history). Instead of the Medieval 2 approach of similar starting strengths

FourWheelDrift

Original Poster:

92,247 posts

313 months

Tuesday 25th November 2008
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Have you edited the descr_strat.txt file in the data\world\maps\campaign\imperial_campaign folder to move unlockable factions into playable?

I don't move the non-playable ones as they can crash the game (did one Rome) but might work on Med2 as everyone has an army when you fight them.

JagLover

46,743 posts

264 months

Tuesday 25th November 2008
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FourWheelDrift said:
Have you edited the descr_strat.txt file in the data\world\maps\campaign\imperial_campaign folder to move unlockable factions into playable?

I don't move the non-playable ones as they can crash the game (did one Rome) but might work on Med2 as everyone has an army when you fight them.
I will give it a try

FourWheelDrift

Original Poster:

92,247 posts

313 months

Tuesday 25th November 2008
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I back it up (rename to _original) then just cut & paste from one to the other.