Hardest levels
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Discussion

CommanderJameson

Original Poster:

22,096 posts

255 months

Tuesday 24th June 2008
quotequote all
Any game, any platform, any era.

What individual level caused you the most aggro?

I'll start with Syndicate, 1993, PC: The Atlantic Accelerator. Took me ages and ages to figure it out. (Where "it" is "not getting all 4 agents killed within the first ten seconds")

timbob

2,205 posts

281 months

Tuesday 24th June 2008
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The original Lemmings. Anything in the hardest "Mayhem" category is a total brain-melter.

Mister V

1,106 posts

229 months

Tuesday 24th June 2008
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timbob said:
The original Lemmings. Anything in the hardest "Mayhem" category is a total brain-melter.
http://www.elizium.nu/scripts/lemmings/

still as good as it ever was smile

Zad

13,006 posts

265 months

Tuesday 24th June 2008
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That damn level on GTA Vice City, where you had to fly a model helicopter around the inside of a building, dropping explosives!

PulsatingStar

1,719 posts

277 months

Tuesday 24th June 2008
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The Banyan Tree

Dare2Fail

3,808 posts

237 months

Tuesday 24th June 2008
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Project X on the Amiga. Anything after the first level. I think I may once have reached the 3rd level and have sworn to have that mentioned on my headstone when I die.

BigAlinEmbra

1,629 posts

241 months

Tuesday 24th June 2008
quotequote all
CommanderJameson said:
Any game, any platform, any era.

What individual level caused you the most aggro?

I'll start with Syndicate, 1993, PC: The Atlantic Accelerator. Took me ages and ages to figure it out. (Where "it" is "not getting all 4 agents killed within the first ten seconds")
This one, and also the mission in GTA San Andreas where you need to photograph the guys straight on.
Just can't do it. frown

Zad

13,006 posts

265 months

Tuesday 24th June 2008
quotequote all
Dare2Fail said:
Project X on the Amiga. Anything after the first level. I think I may once have reached the 3rd level and have sworn to have that mentioned on my headstone when I die.
Did you ever play Project X 2?

I was hardware manager at Team17 when this was in development, and the damn Ocean playtesters took over my office for several weeks before it shipped. By then I had had more than enough of it so never actually played it. I'm told it is harder than the original...


CommanderJameson

Original Poster:

22,096 posts

255 months

Tuesday 24th June 2008
quotequote all
Zad said:
Dare2Fail said:
Project X on the Amiga. Anything after the first level. I think I may once have reached the 3rd level and have sworn to have that mentioned on my headstone when I die.
Did you ever play Project X 2?

I was hardware manager at Team17 when this was in development, and the damn Ocean playtesters took over my office for several weeks before it shipped. By then I had had more than enough of it so never actually played it. I'm told it is harder than the original...
X2 on the PlayStation? I bought it, second hand. It is unfeasibly hard. Unplayably hard. There's quite simply no pleasure to be had from it.

MK4 Slowride

10,028 posts

237 months

Tuesday 24th June 2008
quotequote all
Zad said:
That damn level on GTA Vice City, where you had to fly a model helicopter around the inside of a building, dropping explosives!
GTA San Andreas actually, you were doing the 'Zero' missions.

deevlash

10,442 posts

266 months

Tuesday 24th June 2008
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"Tubular" on super mario world is pretty nails. I think it was the last one on the star road. New gamvs are too vasy with their save anywhere options and infinite lives.

xiphias

5,889 posts

256 months

Tuesday 24th June 2008
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MK4 Slowride said:
Zad said:
That damn level on GTA Vice City, where you had to fly a model helicopter around the inside of a building, dropping explosives!
GTA San Andreas actually, you were doing the 'Zero' missions.
Vice city actuallywink

Marc W

3,782 posts

240 months

Tuesday 24th June 2008
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xiphias said:
MK4 Slowride said:
Zad said:
That damn level on GTA Vice City, where you had to fly a model helicopter around the inside of a building, dropping explosives!
GTA San Andreas actually, you were doing the 'Zero' missions.
Vice city actuallywink
yes Definately Vice City, it was one of the missions from the bloke in the Limo. (Forgotten his name) I'm still stuck on the Helicopter School mission in San Andreas where you have to fly round and destry the trucks then land within a time limit. Sooo frustrating, I either don't make it in time or crash when trying to rush back. banghead

Steve Evil

10,819 posts

258 months

Tuesday 24th June 2008
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No fighting in the war room and the epilogue on COD4 on Veteran.

Luigi's Purple Coins on Mario Galaxy.

Loads of the platinum medals on PGR2, but notably the cone challenges in the BMW M3 and the Grand Touring class.

Just a few that come to mind that involved a good deal of fist-pumping and yelling when completed.

LukeBird

17,170 posts

238 months

Tuesday 24th June 2008
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I never managed Control on Goldeneye on 00 Agent.
Bloody hard that was!
Many evenings repeatedly playing that in my very early teens! biggrin

scorp

8,783 posts

258 months

Wednesday 25th June 2008
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CommanderJameson said:
I'll start with Syndicate, 1993, PC: The Atlantic Accelerator. Took me ages and ages to figure it out. (Where "it" is "not getting all 4 agents killed within the first ten seconds")
Ahh, that game brings back some good memories, took me a while to figure that one too if i remember, i must have been about 14 years old at the time. Good taste you have smile [i had the amiga version]

The last few races in Rage Racer with the stupidly souped up space-age cars was fvcking nails, nearly induced a nervous break down trying to win those (i broke one of my PS joypads in fustration).


Edited by scorp on Wednesday 25th June 04:47

Strangely Brown

15,607 posts

260 months

Wednesday 25th June 2008
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Shooting down the attacking RC aircraft on the roof of Zero's store in GTA San Andreas. Still haven't done that one.

The TVR Griff and the Viper in the original GT licence tests. Many hours lost on those.

The final level in RC Stunt Copter. Such delicacy required on the controller but having to be quick at the same time.


ETA: Getting a new character started and past the "dragon food" stage in Moria.

Edited by Strangely Brown on Wednesday 25th June 07:17

baz7175

3,551 posts

240 months

Wednesday 25th June 2008
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[quote=Steve Evil]No fighting in the war room and the epilogue on COD4 on Veteran.
[quote]

NFITWR is the only reason I didn't complete COD4 on veteran frown

eightseventhree

2,266 posts

233 months

Wednesday 25th June 2008
quotequote all
Marc W said:
xiphias said:
MK4 Slowride said:
Zad said:
That damn level on GTA Vice City, where you had to fly a model helicopter around the inside of a building, dropping explosives!
GTA San Andreas actually, you were doing the 'Zero' missions.
Vice city actuallywink
yes Definately Vice City, it was one of the missions from the bloke in the Limo. (Forgotten his name) I'm still stuck on the Helicopter School mission in San Andreas where you have to fly round and destry the trucks then land within a time limit. Sooo frustrating, I either don't make it in time or crash when trying to rush back. banghead
erm . . . i think it was San Andreas, it was the Zero missions. He was the Geeky guy who owned the model shop. I found the helicopter one easy but the model aircraft ones far harder!

VladTheDad

1,086 posts

246 months

Wednesday 25th June 2008
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Scramble. Level 3, I think. Where you have the wall that drops right down and you have to get right to the front of the screen and drop diagonally back then sharp up to get past. Or something like that - it was a long time ago.