A Big Dummie's guide to Comp Eliminator
Discussion
Has anyone got the basics of how this class is run ? I've searched on the intermong and am now more confused. How does it work ? I know it's engine size/weight related but how is qualifying run and in eliminations is it run like an ET bracket ? It certainly looks to be more complicated than that.
The basics of the class in simple terms is that you build a car to fit one of the various different categories that are factored on a weight per cubic inch basis. There's a specific category for everything, from forced induction, to manuals, autos, roadsters, dragster and everything else in between. Each category is assigned an index by the NHRA which is the baseline for what they feel that particular combination can run.
In qualifying the aim is to basically break-out of that index by the biggest margin, the car that runs the quickest under it's respective index qualifies top.
For eliminations it works on a handicap system much like Super Pro or Pro ET, but based on the class index rather than a dial-in. Again, the aim here is to get to finish line first so inevitably you have to run under your index to take the win. However, if you run too far under your assigned et (beyond 6 tenths from memory) you accumulate a penalty which is subtracted from your index for the next round. So basically, if you keep blasting under your index on every pass, it gets lower and lower every round; thus reducing your advantage and the ability to beat the guy in the opposite lane. If enough penalties are gathered at any one event, then the index for the class is permanently adjusted down to reflect this.
It seems really complicated, and it's quite hard to explain but once you get your head around it it's quite easy to follow.
In qualifying the aim is to basically break-out of that index by the biggest margin, the car that runs the quickest under it's respective index qualifies top.
For eliminations it works on a handicap system much like Super Pro or Pro ET, but based on the class index rather than a dial-in. Again, the aim here is to get to finish line first so inevitably you have to run under your index to take the win. However, if you run too far under your assigned et (beyond 6 tenths from memory) you accumulate a penalty which is subtracted from your index for the next round. So basically, if you keep blasting under your index on every pass, it gets lower and lower every round; thus reducing your advantage and the ability to beat the guy in the opposite lane. If enough penalties are gathered at any one event, then the index for the class is permanently adjusted down to reflect this.
It seems really complicated, and it's quite hard to explain but once you get your head around it it's quite easy to follow.
Edited by anonymous-user on Thursday 6th September 15:54
Rat_Fink_67 said:
The basics of the class in simple terms is that you build a car to fit one of the various different categories that are factored on a weight per cubic inch basis. There's a specific category for everything, from forced induction, to manuals, autos, roadsters, dragster and everything else in between. Each category is assigned an index by the NHRA which is the baseline for what they feel that particular combination can run.
In qualifying the aim is to basically break-out of that index by the biggest margin, the car that runs the quickest under it's respective index qualifies top.
For eliminations it works on a handicap system much like Super Pro or Pro ET, but based on the class index rather than a dial-in. Again, the aim here is to get to finish line first so inevitably you have to run under your index to take the win. However, if you run too far under your assigned et (beyond 6 tenths from memory) you accumulate a penalty which is subtracted from your index for the next round. So basically, if you keep blasting under your index on every pass, it gets lower and lower every round; thus reducing your advantage and the ability to beat the guy in the opposite lane. If enough penalties are gathered at any one event, then the index for the class is permanently adjusted down to reflect this.
It seems really complicated, and it's quite hard to explain but once you get your head around it it's quite easy to follow.
In qualifying the aim is to basically break-out of that index by the biggest margin, the car that runs the quickest under it's respective index qualifies top.
For eliminations it works on a handicap system much like Super Pro or Pro ET, but based on the class index rather than a dial-in. Again, the aim here is to get to finish line first so inevitably you have to run under your index to take the win. However, if you run too far under your assigned et (beyond 6 tenths from memory) you accumulate a penalty which is subtracted from your index for the next round. So basically, if you keep blasting under your index on every pass, it gets lower and lower every round; thus reducing your advantage and the ability to beat the guy in the opposite lane. If enough penalties are gathered at any one event, then the index for the class is permanently adjusted down to reflect this.
It seems really complicated, and it's quite hard to explain but once you get your head around it it's quite easy to follow.
Edited by Rat_Fink_67 on Thursday 6th September 15:54

I ran a website on Comp Eliminator for a while when we were looking at running in the class. The site is vastly out of date now but I recently resurrected it on our team website due to popular deman - is explains some stuff and I can clarify if you need:
http://www.timemachine.co.uk/compeliminator/
http://www.timemachine.co.uk/compeliminator/
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