Discussion
Consoles tend to outperform for their price compared to PCs. PS5 will probably be upscaling the resolution to try and hold a stable 60fps. GT7 is a first party Sony game, so it will be as optimised for PS hardware as anything and should naturally look pretty good.
What settings are you using on PC? On top of that, a £1500 PC is pretty low end, so you can't expect the earth.
When measuring price for performance, consoles will always beat PCs. For ultimate performance when budget is not a concern, PCs will win.
What settings are you using on PC? On top of that, a £1500 PC is pretty low end, so you can't expect the earth.
When measuring price for performance, consoles will always beat PCs. For ultimate performance when budget is not a concern, PCs will win.
Mastodon2 said:
Consoles tend to outperform for their price compared to PCs. PS5 will probably be upscaling the resolution to try and hold a stable 60fps. GT7 is a first party Sony game, so it will be as optimised for PS hardware as anything and should naturally look pretty good.
What settings are you using on PC? On top of that, a £1500 PC is pretty low end, so you can't expect the earth.
When measuring price for performance, consoles will always beat PCs. For ultimate performance when budget is not a concern, PCs will win.
It's i9, water cooled, and an RTX2080TI. Settings.. I generally start with 'High' to keep FPS high. It all looks a bit 'rough' especially distant trees, fences. And the shadows on the track are terrible. I've messed around with all the anti-aliasing types settings, over scaling etc. Bit bored of trying now as often need to quit the app & restart to see if anything changes. Bit of a faff with a headset on. What settings are you using on PC? On top of that, a £1500 PC is pretty low end, so you can't expect the earth.
When measuring price for performance, consoles will always beat PCs. For ultimate performance when budget is not a concern, PCs will win.
You haven't mentioned the VR headset you're using on PC, could that be a factor.
RTX2080 is 3 generations old now, I suspect this is where your bottleneck is I always had to compromise the graphics for framerate with my RTX2080. I retired mine last year and upgraded to a PC running an RTX4080 and the difference is significant.
RTX2080 is 3 generations old now, I suspect this is where your bottleneck is I always had to compromise the graphics for framerate with my RTX2080. I retired mine last year and upgraded to a PC running an RTX4080 and the difference is significant.
Speckle said:
You haven't mentioned the VR headset you're using on PC, could that be a factor.
RTX2080 is 3 generations old now, I suspect this is where your bottleneck is I always had to compromise the graphics for framerate with my RTX2080. I retired mine last year and upgraded to a PC running an RTX4080 and the difference is significant.
I stuck with the 2080Ti as it has USB-C - and I connect the PSVR2 headset with this, as it's the best headset I've had. Nice OLED colours RTX2080 is 3 generations old now, I suspect this is where your bottleneck is I always had to compromise the graphics for framerate with my RTX2080. I retired mine last year and upgraded to a PC running an RTX4080 and the difference is significant.

To begin with you’re comparing a Sony 1st party game with games developed by very much smaller independent developers. From a sim POV I think the PC titles are more ‘simy’. Additionally GT7 is optimised for PS5, the others have to cater for a vast array of PC specs. Performance wise a PS5 is roughly equivalent to a 2060-2080 (depending on who you believe and the particular game) but there are a host of other factors here including, as mentioned above, the VR headset. So it’s apples to oranges.
EdT said:
Speckle said:
You haven't mentioned the VR headset you're using on PC, could that be a factor.
RTX2080 is 3 generations old now, I suspect this is where your bottleneck is I always had to compromise the graphics for framerate with my RTX2080. I retired mine last year and upgraded to a PC running an RTX4080 and the difference is significant.
I stuck with the 2080Ti as it has USB-C - and I connect the PSVR2 headset with this, as it's the best headset I've had. Nice OLED colours RTX2080 is 3 generations old now, I suspect this is where your bottleneck is I always had to compromise the graphics for framerate with my RTX2080. I retired mine last year and upgraded to a PC running an RTX4080 and the difference is significant.

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