Doom : The Dark Ages
Discussion
This looks like it's back to the Doom of old, i.e. run round and shoot things !
https://store.steampowered.com/app/3017860/DOOM_Th...
But £70 !
https://store.steampowered.com/app/3017860/DOOM_Th...
But £70 !
Doom The Dark Ages will require a ray tracing compatible GPU as it uses RT generated material types for different hits.
https://www.pcgamer.com/hardware/doom-the-dark-age...
https://www.pcgamer.com/hardware/doom-the-dark-age...
At first glance those system requirements do look very high, but on the upside they're a smidge lower than required for Indiana Jones and The Great Circle which my PC runs fine despite not meeting the recommended requirements:
GPU
Doom: RTX 3080
Indiana: RTX 3080 Ti
Mine: RTX 3070
CPU
Doom: Ryzen 7 5700X
Indiana: Ryzen 7 7700
Mine: Ryzen 7 5800X
RAM
Doom: 32 GB
Indiana: 32 GB
Mine: 16 GB
I grant you i'm not far off apart from half the RAM, but if Doom is as well optimised as Indiana Jones it should be fine. Games like Star Wars: Jedi Survivor with their dodgy PC port had lower systems requirement but ran far worse, with lower frame rates and stuttering all over the place.
So there's hope for those of us who don't own a supercomputer
I'm hugely looking forward to it.
GPU
Doom: RTX 3080
Indiana: RTX 3080 Ti
Mine: RTX 3070
CPU
Doom: Ryzen 7 5700X
Indiana: Ryzen 7 7700
Mine: Ryzen 7 5800X
RAM
Doom: 32 GB
Indiana: 32 GB
Mine: 16 GB
I grant you i'm not far off apart from half the RAM, but if Doom is as well optimised as Indiana Jones it should be fine. Games like Star Wars: Jedi Survivor with their dodgy PC port had lower systems requirement but ran far worse, with lower frame rates and stuttering all over the place.
So there's hope for those of us who don't own a supercomputer

snuffy said:
lizardbrain said:
Couldn’t put my finger on why doom etneral disappointed me so much but yes it was the jumping about I think.
Yes, External was rubbish, with all that jumping nonsense. This new one looks like it's just shooting stuff - which is much more like it !Looks good, but £70 is a bit mental!
Glad it's just a run around and shoot everything you see type of game. Most often that is exactly what I want from a game like this, not platform jumping, and not getting f
king lost and wandering around in circles until you inevitably go on Youtube to find out why you can't progress. Even the 2016 Doom had a few too many lost moments for me.
Glad it's just a run around and shoot everything you see type of game. Most often that is exactly what I want from a game like this, not platform jumping, and not getting f

TameRacingDriver said:
Looks good, but £70 is a bit mental!
Glad it's just a run around and shoot everything you see type of game. Most often that is exactly what I want from a game like this, not platform jumping, and not getting f
king lost and wandering around in circles until you inevitably go on Youtube to find out why you can't progress. Even the 2016 Doom had a few too many lost moments for me.
Thinking back, say to around 2000, AAA games were £30 or so. And they stayed at that level for years. But in the last 3 or 4 years maybe, prices have started shooting up. Glad it's just a run around and shoot everything you see type of game. Most often that is exactly what I want from a game like this, not platform jumping, and not getting f

But it does look right up my alley - running around and shooting stuff, I like that !
Snubs said:
GPU
Doom: RTX 3080
Indiana: RTX 3080 Ti
Mine: RTX 3070
CPU
Doom: Ryzen 7 5700X
Indiana: Ryzen 7 7700
Mine: Ryzen 7 5800X
RAM
Doom: 32 GB
Indiana: 32 GB
Mine: 16 GB
I've certainly used a new game as an excuse/reason to upgrade a part of my PC. But I'm still OK:Doom: RTX 3080
Indiana: RTX 3080 Ti
Mine: RTX 3070
CPU
Doom: Ryzen 7 5700X
Indiana: Ryzen 7 7700
Mine: Ryzen 7 5800X
RAM
Doom: 32 GB
Indiana: 32 GB
Mine: 16 GB
GPU : RTX 4070
CPU : Ryzen 9 3900XT
RAM : 64GB
lizardbrain said:
Or ten quid on games pass.
Couldn’t put my finger on why doom etneral disappointed me so much but yes it was the jumping about I think.
I don’t want Mario
Doom eternal was stressful to play, It always seemed more about luck if you survived and all the jumping and special moves to replenish ammo and health took away any planning element.Couldn’t put my finger on why doom etneral disappointed me so much but yes it was the jumping about I think.
I don’t want Mario
The original quake was the high point for 1st person shooters for me

snuffy said:
Snubs said:
GPU
Doom: RTX 3080
Indiana: RTX 3080 Ti
Mine: RTX 3070
CPU
Doom: Ryzen 7 5700X
Indiana: Ryzen 7 7700
Mine: Ryzen 7 5800X
RAM
Doom: 32 GB
Indiana: 32 GB
Mine: 16 GB
I've certainly used a new game as an excuse/reason to upgrade a part of my PC. But I'm still OK:Doom: RTX 3080
Indiana: RTX 3080 Ti
Mine: RTX 3070
CPU
Doom: Ryzen 7 5700X
Indiana: Ryzen 7 7700
Mine: Ryzen 7 5800X
RAM
Doom: 32 GB
Indiana: 32 GB
Mine: 16 GB
GPU : RTX 4070
CPU : Ryzen 9 3900XT
RAM : 64GB
As for the price, it seems high at first glance but a game back in 1990 cost around £30-40, or $50. Run that through the BoE inflation calculator and £30 in 1990 is £72.30 in today's money.
Will be checking this out on Gamepass (PC) - 70 quid is a bit rich but I'm sure the price will come down in time.
I loved Doom 2016 but was not keen on Doom Eternal - too many systems to master, too much frustrating platforming vs shooting .. and they were trying to force you to play strategically using different weapons by throttling ammo.
Doom is much more fun when you're just running around blasting stuff as you see fit and enjoying the carnage (ie. a power fantasy). This looks like a return to form.
I loved Doom 2016 but was not keen on Doom Eternal - too many systems to master, too much frustrating platforming vs shooting .. and they were trying to force you to play strategically using different weapons by throttling ammo.
Doom is much more fun when you're just running around blasting stuff as you see fit and enjoying the carnage (ie. a power fantasy). This looks like a return to form.
snuffy said:
I can still remember seeing the original Doom. Someone loaded up it on their work PC and people stood there in awe watching it. It was a thing of wonder and I'm sure that's what I still love FPS games, 30 odd years later.
It was the game that showed that the PC had arrived as the most capable games machine. Wolf3D was a decent warm up act but Doom was just a level above and the Amiga and ST of the day just could not do an FPS as good as Doom. It also kicked off FPSes as a dominant genre and indeed, set the trend for games to be in the first person.
Also, pretty much introduced multiplayer network games to the masses. 4 player Doom on a LAN was just mindblowing.
I still enjoy playing the original games today, the movement, weapons and enemy balancing are just perfect. Plus the amount of user made levels means you'll never run out of content. Although I will say that Eternal was a bit of a let down due to the excessive difficulty which forced you to play how it wanted, frustrating platforming sections and nonsensical story which I'm hoping TDA will fix.
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