Penalties...

Author
Discussion

Omi

Original Poster:

151 posts

228 months

Saturday 9th July 2016
quotequote all
Just thinking about the Sky commentary on drivers being punished with grid demotions due to reliability issues beyond their control.

Why not have a purchase route instead of grid penalties? Constructors spend Championship points on replacement parts with no grid penalty.

Creates more drive for longevity in parts, with a financial impact to teams, without destroying driver's efforts in the WDC...

Chassis 20pts
ICE 10pts
Gearbox 10pts
MGU H/K 5pts
Energy Store 5pts
Etc.

If you don't have enough points to purchase, you take a grid drop, if you're consistently up front, it creates a cost to stay there.

Some iteration of this could replace component allocations and upgrade tokens, perhaps...

Or even have constructors "purchase" in-season testing?

Just thinking on my fingers...

LaurasOtherHalf

21,429 posts

202 months

Saturday 9th July 2016
quotequote all
coming into the last few races you could knacker a gearbox and lose the championship. can't see the arabs liking that one.

Omi

Original Poster:

151 posts

228 months

Saturday 9th July 2016
quotequote all
I'm Arabic, I suggested it lol

Crafty_

13,431 posts

206 months

Saturday 9th July 2016
quotequote all
I don't like the fact that the driver is penalised for reliability problems, hardly their fault.

Mind you, it does work the other way - teams lose WCC points if a driver bins it.

With your points based penalty system, how do you do the rankings ?
For example, Renault currently have 6 points in the WCC. If they had to do say an MGU-K change they'd drop to 1 point, equal to Manor. Currently when teams are equal on points it goes down to best finishes, Renault 7th, Manor 10th. Therefore Renault would still be ahead of Manor, thus get more WCC money from Bernie, ergo nothing has changed.

At the other end of the scale, Mercedes are 103 points ahead of Ferrari, whilst they won't want to incur penalties its not really going to hurt them too much.

Its an interesting idea, I'm just not sure how it would work out over a season.

marshalla

15,902 posts

207 months

Saturday 9th July 2016
quotequote all
Make it a %age of points won and no grid penalty.

Teams with 0 points can effectively upgrade or push that much harder at no cost (though they tend to have smaller budgets so are more limited anyway).

Successful teams take a bigger hit if they choose to gamble on an upgrade or fail to hit the reliability target - or they can work with the lower teams to try out upgrades.

Edited by marshalla on Saturday 9th July 21:28

Mr_Thyroid

1,995 posts

233 months

Saturday 9th July 2016
quotequote all
In a championship with equal cars you'd have a point but no one complains about the fundamental lack of speed in the Sauber, Renault or Manor destroying their drivers efforts to win the WDC.

The drivers performance is always linked to the performance of the engineers. Mechanical failures aren't random.

Crafty_

13,431 posts

206 months

Saturday 9th July 2016
quotequote all
How about turning it around..

All teams get their allocation as they do currently, except they'd be larger. Instead of going to 3 of each element next year give them say 6.

No penalties at all, instead give them bonuses at the end of the season for under use. e.g. if you only use 3 MGU-Ks you get 5 points for each one not used out of the allocation, so +15 points.

Maybe do this twice a year, just so we know how the WCC is going.