How do loudspeakers produce different sounds simultaneously?

How do loudspeakers produce different sounds simultaneously?

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Discussion

Kermit power

Original Poster:

29,427 posts

219 months

Wednesday 30th March 2016
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I understand how a speaker works, and how they vary volume and frequency, but I realised this morning - one of those daft things that gets into your head on your commute and then refuses to go away - that I have absolutely no idea how they produce complex sound?

Think of a typical action film. You might have engine noise, small arms fire, explosions & dialogue, all with dramatic music in the background. How on earth can something as simple as a loudspeaker reproduce all of that simultaneously???

EliseNick

271 posts

187 months

Wednesday 30th March 2016
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How does the microphone record all this complex sound? The speaker simply reproduces the motion of the diapragm of the microphone, and so reproduces the original vibrations in the air.

Disastrous

10,127 posts

223 months

Wednesday 30th March 2016
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anonymous said:
[redacted]
This. You aren't hearing individual sounds - you'r hearing the one waveform that is created by adding them all together.

Arif110

794 posts

220 months

Saturday 2nd April 2016
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But even then...

I get exactly where the OP's coming from on this. I'm reasonably tech-savvy (you know, jet-engine powered rc cars...biggrin) - but in the end, all the diaphragm can do is go up and down, literally. So how on earth can a simple up-down movement cause anything as complex as even simple music to be produced??

I 'get' how you'd get a speaker to buzz or squeal - but beyond that, how??


Arif

GrumpyTwig

3,354 posts

163 months

Saturday 2nd April 2016
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Arif110 said:
But even then...

I get exactly where the OP's coming from on this. I'm reasonably tech-savvy (you know, jet-engine powered rc cars...biggrin) - but in the end, all the diaphragm can do is go up and down, literally. So how on earth can a simple up-down movement cause anything as complex as even simple music to be produced??

I 'get' how you'd get a speaker to buzz or squeal - but beyond that, how??


Arif
Because they move quite fast, you don't feel/hear every explosion of air/fuel mixture in a car engine (maybe discounting really lumpy single cylinder engines biggrin ) they all through various reasons merge together into a longer 'rumble'.

Like mentioned it's all just summed up, the speaker moving back and forth for a simple tone would look like a up/down wave, music is just lots and lots and LOTS of waves merge together that the speaker/audio system reproduces with greater or lesser success.
In reality, how do they do it? Well they don't, they just get close, enough for our crappy ears anyway.

Mr2Mike

20,143 posts

261 months

Saturday 2nd April 2016
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Arif110 said:
But even then...

I get exactly where the OP's coming from on this. I'm reasonably tech-savvy (you know, jet-engine powered rc cars...biggrin) - but in the end, all the diaphragm can do is go up and down, literally.
Not quite, the distance it moves, and the speed at which it moves are controllable. A speaker just re-creates the pressure variations in the air that you perceive as sound. It's an odd question really, the difficult bit which people are taking for granted is how the human ear can hear more than one sound at a time.

Ultuous

2,248 posts

197 months

Saturday 2nd April 2016
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Mr2Mike said:
the difficult bit which people are taking for granted is how the human ear can hear more than one sound at a time.
Indeed - and I guess the best way to explain it is to say that it can't: The ear is 'hearing' 'a' sound, it's the human brain that does the remarkable job of perceiving the components of it as separate entities!

marshalla

15,902 posts

207 months

Saturday 2nd April 2016
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Who's going to be the first to mention Fourier Transforms ?

Oops!

http://www.askamathematician.com/2012/09/q-what-is...

Mr2Mike

20,143 posts

261 months

Sunday 3rd April 2016
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Ultuous said:
Indeed - and I guess the best way to explain it is to say that it can't: The ear is 'hearing' 'a' sound, it's the human brain that does the remarkable job of perceiving the components of it as separate entities!
I think it's even a bit more complex than that; the ear itself does quite a bit of pre-processing by splitting the incoming sound into different frequency bands before the brain starts it's job.

otolith

58,415 posts

210 months

Sunday 3rd April 2016
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Ultimately, you're only perceiving it as deflections of your eardrum.

T5XARV

600 posts

140 months

Sunday 3rd April 2016
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Having acquired, cleaned and serviced a Sansui 5000 amp and a massive pair of Eleganzia Speakers today I decided to pit them against my more modern setup of Denon/B&W's to see who stays and who goes.........one day I will have a set-up I'm satisfied with. Perhaps.

I've been asking myself this very question posed by the OP. Just, how !!!???? and I've spent the evening and half the night testing, listening, positioning, tweaking and I'm astounded by the performance of this 47 year old kit.

Its 3a.m and I'm almost ready to make a decision.....almost.

Dr Mike Oxgreen

4,201 posts

171 months

Sunday 3rd April 2016
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The OP is asking the wrong question.

Sound is a complex waveform that is the 'sum' of all the myriad noises going on simultaneously. A loudspeaker simply reproduces this complex waveform, which was originally captured by a microphone (or possibly by several microphones and then combined into one signal by a mixer desk).

The really interesting question is how does the human brain separate out all these noises from that single waveform and perceive them separately? And it does it all in real time. That is quite some computing power.

Hoofy

77,392 posts

288 months

Sunday 3rd April 2016
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Download Audacity, load a few wave files into it. Merge them into one wave file. Mind blown!

otolith

58,415 posts

210 months

Sunday 3rd April 2016
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Dr Mike Oxgreen said:
The really interesting question is how does the human brain separate out all these noises from that single waveform and perceive them separately? And it does it all in real time. That is quite some computing power.
Exactly - how does it resolve a series of twitches of the ear drum into the distinct parts of an orchestral piece? Incredible.

V8LM

5,237 posts

215 months

Sunday 3rd April 2016
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We often don't hear all the sound when spoken but the brain fills the gaps with what it thinks we headed - phonemic restoration.

vx220

2,698 posts

240 months

Sunday 3rd April 2016
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What amazes me is how the different frequencies don't have more affect on each other

There's a pro audio guy on YouTube, shows how a low bass tone upsets a mid range tone, so when speakers are playing so much information it is a tad mind-boggling

Hoofy

77,392 posts

288 months

Sunday 3rd April 2016
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vx220 said:
What amazes me is how the different frequencies don't have more affect on each other

There's a pro audio guy on YouTube, shows how a low bass tone upsets a mid range tone, so when speakers are playing so much information it is a tad mind-boggling
The effect can be quite noticeable on home audio kit. When you have a kick drum on its own that is joined by some midrange harmony, you can instantly hear a noticeable drop in the volume of the original sound.

Ultuous

2,248 posts

197 months

Sunday 3rd April 2016
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Hoofy said:
The effect can be quite noticeable on home audio kit. When you have a kick drum on its own that is joined by some midrange harmony, you can instantly hear a noticeable drop in the volume of the original sound.
Which is why each track (read as instrument for the sake of this) it's EQ'd/ given stereo bias at the mastering stage so that it in its own frequency range, with minimal interference with the other instruments.

It's quite funny when I pick a producer mate up for a night out Wren he's been in the studio all day... When he hands me a CD of his latest track, it's not so much that he wants my opinion any more - he just wants to know how the mix sits in my modest hi-fi! biggrin

Hoofy

77,392 posts

288 months

Sunday 3rd April 2016
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Ultuous said:
Hoofy said:
The effect can be quite noticeable on home audio kit. When you have a kick drum on its own that is joined by some midrange harmony, you can instantly hear a noticeable drop in the volume of the original sound.
Which is why each track (read as instrument for the sake of this) it's EQ'd/ given stereo bias at the mastering stage so that it in its own frequency range, with minimal interference with the other instruments.

It's quite funny when I pick a producer mate up for a night out Wren he's been in the studio all day... When he hands me a CD of his latest track, it's not so much that he wants my opinion any more - he just wants to know how the mix sits in my modest hi-fi! biggrin
Are you saying that they will allocate a stereo positioning for each track within a certain frequency range?

Ultuous

2,248 posts

197 months

Sunday 3rd April 2016
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Sorry, wasn't too clear as posting between sets mate! biggrin...

Drums and bass tend to sit centre stage for various reasons, but panning the other instruments (inc. percussion) slightly to the left or right helps them cut through the mix, along with rolling off the stray frequencies (e.g no need to include anything the kick produces above xxx hz, as it just muddies the rest of the sound - dunno if that's just true for dance music or production in general!)