Anybody any experience in filming in HD for 3D? Help needed.
Discussion
Hi,
Don't want to give too much away because of confidentiality agreements but I've been approached to make a 3D film to integrate into an event that is being hosted next year.
The video needs to be in HD and stereoscopic. Does anyone on here have any relevant experience on here that I could either work alongside (ie employ) or if you could just point me towards a knowledge base of information so that I could learn basic techniques and camera's that will give the best quality. The budget for this is as yet unset but I'm not producing for Hollywood so a realistic budget is to be expected.
I'm starting a from ground zero on my 3D filming knowledge but have background in 2D.
Much Appreciated!
Don't want to give too much away because of confidentiality agreements but I've been approached to make a 3D film to integrate into an event that is being hosted next year.
The video needs to be in HD and stereoscopic. Does anyone on here have any relevant experience on here that I could either work alongside (ie employ) or if you could just point me towards a knowledge base of information so that I could learn basic techniques and camera's that will give the best quality. The budget for this is as yet unset but I'm not producing for Hollywood so a realistic budget is to be expected.
I'm starting a from ground zero on my 3D filming knowledge but have background in 2D.
Much Appreciated!
No set resolution standard.
You could go down a full cine/broadcast side-by-side or beamsplitter rig with a couple of 2/3" cameras or better). This is going to be on the expensive end of things.
On the cheaper side, you could try to get your hands on the new Panasonic 3D prosumer cam, the 3DA1, which is along the lines of a 3D HVX-200/EX1, so something that you would probably use for this kind of job if you weren't going 3D.
Not too sure on availability at the moment in Europe.
You could go down a full cine/broadcast side-by-side or beamsplitter rig with a couple of 2/3" cameras or better). This is going to be on the expensive end of things.
On the cheaper side, you could try to get your hands on the new Panasonic 3D prosumer cam, the 3DA1, which is along the lines of a 3D HVX-200/EX1, so something that you would probably use for this kind of job if you weren't going 3D.
Not too sure on availability at the moment in Europe.
Hi Bob,
Thanks for that - I've had a look at the 3DA1 - looks good and the rental prices are very reasonable. So taking it as read that that's a 'cheap camera' what would you recommend as a sliding scale up from that (Broadcast/Cine)?
Cheers
ETA: Ha - just realised I've logged in on my Dad's account! Schoolboy error...
Thanks for that - I've had a look at the 3DA1 - looks good and the rental prices are very reasonable. So taking it as read that that's a 'cheap camera' what would you recommend as a sliding scale up from that (Broadcast/Cine)?
Cheers
ETA: Ha - just realised I've logged in on my Dad's account! Schoolboy error...
Edited by H6CJF on Friday 22 October 13:15
Panasonic 3d cam works well, we've had one for quite a while now (not allowed to say when we got it but it was very early) although a few tips.
You need to pick a convergence point and then leave it alone. This is effectively where the front of the screen is for 3d. For best results use depth of field rather than things pointing at your face.
Don't zoom, it throws the convergence out. Again use the depth of field.
If they use P2 cards, make sure the hire includes those and the reader, plus you may need to encode them into something your software will read. Early ones used SD cards.
What 3d aware software will you be using for editing this?
You need to pick a convergence point and then leave it alone. This is effectively where the front of the screen is for 3d. For best results use depth of field rather than things pointing at your face.
Don't zoom, it throws the convergence out. Again use the depth of field.
If they use P2 cards, make sure the hire includes those and the reader, plus you may need to encode them into something your software will read. Early ones used SD cards.
What 3d aware software will you be using for editing this?
I will be leaving such activity in the capable hands of my animations department (which is another way of saying they've got so much sodding software I don't know which program they'll stumble across first.)
Honestly couldn't tell.
Glad to hear you've been happy with the results though, that's always good to know.
But those sound like very useful tips though. Thanks
Honestly couldn't tell.
Glad to hear you've been happy with the results though, that's always good to know.
But those sound like very useful tips though. Thanks
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