Best Racing Game With Spa In It
Discussion
GTR2 for the PC comes with Spa as default, it's a great sim and I think it's available on budget now.
http://en.wikipedia.org/wiki/GTR_2_-_FIA_GT_Racing...
Have a look at rFactor too, you can download new cars and tracks including Spa.
http://en.wikipedia.org/wiki/RFactor
http://www.rfactorcentral.com/
HTH
http://en.wikipedia.org/wiki/GTR_2_-_FIA_GT_Racing...
Have a look at rFactor too, you can download new cars and tracks including Spa.
http://en.wikipedia.org/wiki/RFactor
http://www.rfactorcentral.com/
HTH
Race Driver : GRID has Spa.
Gives you a good idea of which way to go round, which is all you need I guess ? It's not like any game can ever come remotely close to the real thing
Awesome track to drive, one of my fav's
Never raced there mind you, just a couple of track days.
Gives you a good idea of which way to go round, which is all you need I guess ? It's not like any game can ever come remotely close to the real thing

Awesome track to drive, one of my fav's

Never raced there mind you, just a couple of track days.
Edited by :J: on Monday 14th September 10:16
:J: said:
Gives you a good idea of which way to go round, which is all you need I guess ? It's not like any game can ever come remotely close to the real thing 
I do agree that it is not as good as the real thing, but is very useful on long courses to memorise the track. I then backup the knowledge with in-car footage afterwards to pinpoint things and modulate the corners that aren't 100% accurate on the game.
I used this technique on the Nordschliefer before going there and it worked very well so just looking to do the same again

Thanks for the suggestions above... should really look at rFactor but never really got into it.
RacingPete said:
:J: said:
Gives you a good idea of which way to go round, which is all you need I guess ? It's not like any game can ever come remotely close to the real thing 
I do agree that it is not as good as the real thing, but is very useful on long courses to memorise the track. I then backup the knowledge with in-car footage afterwards to pinpoint things and modulate the corners that aren't 100% accurate on the game.
I used this technique on the Nordschliefer before going there and it worked very well so just looking to do the same again

Thanks for the suggestions above... should really look at rFactor but never really got into it.

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