grand Turismo 5 Graphics - simply WOW
grand Turismo 5 Graphics - simply WOW
Author
Discussion

funkyol

Original Poster:

1,816 posts

248 months

Tuesday 17th February 2009
quotequote all
Have a look at these:

http://propergraphics.com/3dlowpoly/Koenigsegg_vid...





And have a look at a nice video showing the Koenigsegg in HD: http://propergraphics.com/3dlowpoly/Koenigsegg_vid... - check out the interior detail.

ChrisJG

3,573 posts

245 months

Tuesday 17th February 2009
quotequote all
wow!

rufusruffcutt

1,550 posts

234 months

Tuesday 17th February 2009
quotequote all
Steady on there folks, you'd better read the following before getting too excited. from Gtplanet.net.

"Before you read anything else (and anyone posts this on a forum/blog without proper citation), this Koenigsegg CCX rendering has nothing to do with Gran Turismo 5. So, what’s it doing on GTPlanet? ‘Proper Graphics‘, the imaging company who created the model did actually have GT5 in mind, crafting it within Polyphony Digital’s polygon and texture specifications. As you can see, though, the level of detail is considerably higher than anything we’ve seen in GT5 Prologue, due to the fact that it’s rendered by itself on high-end computer hardware. A game’s many environmental variables probably consume too much of the PlayStation 3’s processing power to give us anything like this at the moment, but make no mistake - Gran Turismo 6 won’t look much different.

Apparently, the company has shared this model with Kazunori Yamauchi’s team, but have yet to receive a response. Check out HD video of this Koenigsegg after the jump, and head over to Proper Graphics’ website for more pictures."

...Mole...

2,780 posts

220 months

Tuesday 17th February 2009
quotequote all
196,000 Poly's for an in-game model :O

mpaul0055

343 posts

216 months

Tuesday 17th February 2009
quotequote all
I recon were still a good 8 years away before we get something like that playable, and on a home console...

paul26982

3,850 posts

247 months

Tuesday 17th February 2009
quotequote all
roll on the 360 fan boys

ih8thisname

2,699 posts

229 months

Tuesday 17th February 2009
quotequote all
paul26982 said:
roll on the 360 fan boys
Well I think those pictures are absolutely stunning....yikes

Mr E

23,035 posts

288 months

Tuesday 17th February 2009
quotequote all
ih8thisname said:
paul26982 said:
roll on the 360 fan boys
Well I think those pictures are absolutely stunning....yikes
Agreed.
I'm pretty sure a real CCX doesn't have shutlines that accurate...

adam85

1,264 posts

220 months

Tuesday 17th February 2009
quotequote all
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!

paul26982

3,850 posts

247 months

Tuesday 17th February 2009
quotequote all
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
confusedconfused

stephen300o

15,464 posts

257 months

Tuesday 17th February 2009
quotequote all
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
Me thinks you were thinking of the wrong 360 smile

Nice graphics, but not enough power yet, plus think how long it would take them to make a whole game of this quality?!

paul26982

3,850 posts

247 months

Tuesday 17th February 2009
quotequote all
stephen300o said:
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
Me thinks you were thinking of the wrong 360 smile

Nice graphics, but not enough power yet, plus think how long it would take them to make a whole game of this quality?!
i remember when the ps3 come out and motorstorm, they claimed it only used 30% the ps3 was capable of. i know thats abit different but they were amazing graphics at the time

stephen300o

15,464 posts

257 months

Tuesday 17th February 2009
quotequote all
Noticed they shortcut the gearstick surround for some reason. I guess they didn't want to open a fresh pack of polygons.

ih8thisname

2,699 posts

229 months

Tuesday 17th February 2009
quotequote all
stephen300o said:
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
Me thinks you were thinking of the wrong 360 smile
rofl

Very witty if that was intentional, Adam!

skylinecrazy

13,986 posts

223 months

Tuesday 17th February 2009
quotequote all
paul26982 said:
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
confusedconfused
Ferrari.

paul26982

3,850 posts

247 months

Tuesday 17th February 2009
quotequote all
skylinecrazy said:
paul26982 said:
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
confusedconfused
Ferrari.
or right paperbag

Daston

6,148 posts

232 months

Tuesday 17th February 2009
quotequote all
Thing is according to Nvidia's press conference about the 8800 graphics cards PC's have been able to render that sort of detail in real time for a few years now. However game developers havent got the time or money to actually put that amout of effort into a single game.

Mr_Yogi

3,288 posts

284 months

Tuesday 17th February 2009
quotequote all
I'm pretty sure that nothing at a consumer level has the power to render to that quality in real time, no matter how much time the devs have. Although the models may be comparable to those used in GT5 the lighting models used in those renders are far too complex.
EDIT: ...apparently wink

Edited by Mr_Yogi on Tuesday 17th February 20:58

Fabric 2.2

3,822 posts

221 months

Saturday 21st February 2009
quotequote all
paul26982 said:
roll on the 360 fan boys
Considering those are running via a Microsoft program, and neither the playstation nor the xbox is capable of running those irl...smile

adam85

1,264 posts

220 months

Saturday 21st February 2009
quotequote all
ih8thisname said:
stephen300o said:
adam85 said:
paul26982 said:
roll on the 360 fan boys
No way a Fez compares to that!
Me thinks you were thinking of the wrong 360 smile
rofl

Very witty if that was intentional, Adam!
Glad it wasn't entirely a whoosh moment hehe