Games that changed your world.
Discussion
PZ Zone mag have just issued their latest and with it a supplement on 'Games that changed the world'. In there you have history on some fine games some of which, I am sad to say, passed me by but two of my favourites are there.
Doom (of course) and Carmageddon.
The physics in the original Carmageddon were fabulous. You felt every smash, crash and bang. The premise of the game was of course a tad dubious but it was hysterically funny. Multiplayer was even more of a hoot as you tried to smash your mates cars up, knock them over the edge etc...
Did anyone else play this and does anyone have the original Carmageddon working on XP?
Ace-T
Doom (of course) and Carmageddon.
The physics in the original Carmageddon were fabulous. You felt every smash, crash and bang. The premise of the game was of course a tad dubious but it was hysterically funny. Multiplayer was even more of a hoot as you tried to smash your mates cars up, knock them over the edge etc...
Did anyone else play this and does anyone have the original Carmageddon working on XP?
Ace-T
Havent seen the article, will have to have a look for the mag later.
Can I propose Everquest? and Ultima Online?
The two "breakthrough" MMORPGs that introduced real timesinks to the population at large. Welcome to the grind!
Doom is a must, I remember playing that for the first time - god the graphics were incredible compared to anything before, the controls perfectly balanced, levels well designed... That was a near perfect game.
Wonder if anyone has updated the original Doom levels with the Doom3 engine? Now that I would pay good money for.
Streetfighter 2?
The arcade transported to your living room. The big fighter that kicked off endless imitators that continue to this day (Mortal Combat, Tekken, etc)
Lemmings (and worms) as the puzzle games that once again broke the mold.
Tetris? Endlessly imitated but never bettered.
And of course, super mario brothers. Endlessly imitated, spawning thousands of immmitative and ocasionally innovative pretenders, but the game that really defines the "platform" gentre.
Can I propose Everquest? and Ultima Online?
The two "breakthrough" MMORPGs that introduced real timesinks to the population at large. Welcome to the grind!
Doom is a must, I remember playing that for the first time - god the graphics were incredible compared to anything before, the controls perfectly balanced, levels well designed... That was a near perfect game.
Wonder if anyone has updated the original Doom levels with the Doom3 engine? Now that I would pay good money for.
Streetfighter 2?
The arcade transported to your living room. The big fighter that kicked off endless imitators that continue to this day (Mortal Combat, Tekken, etc)
Lemmings (and worms) as the puzzle games that once again broke the mold.
Tetris? Endlessly imitated but never bettered.
And of course, super mario brothers. Endlessly imitated, spawning thousands of immmitative and ocasionally innovative pretenders, but the game that really defines the "platform" gentre.
gran tourismo series definately!
Old school - doom and the 1st quake. I remember them both were pretty scarey and when quake came out there was nothing else like it. unique !
Futher on from that was the original Unreal Tournament. Its still being played today the game engine and multiplayer code is that good !
Steve
>> Edited by lockstock2sb on Saturday 10th December 16:17
Old school - doom and the 1st quake. I remember them both were pretty scarey and when quake came out there was nothing else like it. unique !
Futher on from that was the original Unreal Tournament. Its still being played today the game engine and multiplayer code is that good !
Steve
>> Edited by lockstock2sb on Saturday 10th December 16:17
wizzpig said:
Elite
The original Elite is the first article in the mag and tells how Elite fitted into just 22k !!!! of memory. It does call itself Vol 1 though, so more will come along I am sure, but the list is as follows:
Elite
Midwinter
Prince of Persia
Wing Commander
Speedball 2: Brutal Deluxe
Championship Manager
Ultima VII
Syndicate
Doom
Command and Conquer
Worms
Carmageddon
Fallout
Grand Theft Auto
Deus Ex
Prince of Persia was another fav. The article tells how the programmer (yes there was only one) used a form of rotoscoping to motion capture his little bro jumping over stuff in a car park to get the fabulous animation.
Ace-T
TheLemming said:
Wonder if anyone has updated the original Doom levels with the Doom3 engine? Now that I would pay good money for.
Ask, and ye shall recieve...
www.fileplanet.com/149666/download/DOOM-3---Classic-Doom-3-v0.25-Alpha
Edit: looks like there's a newer version out: http://cdoom.d3files.com/index.php
>> Edited by judas on Sunday 11th December 01:06
Doom-enough has been said on this game already
Civilisation-a great leap forward in PC strategy gaming
Command & Conquer- simple controls and the combination of resource management and combat, the forerunner for a multitude of similar games
Goldeneye-Refining the FPS
Shogun Total war-As revolutionary as any game, making Age of empires and all it's clones obsolete. Combining a strategic map, not dissimilar to civilisation, with battles resolved in a 3D environment, the concept is the ultimate strategy game. All that is required for it to fulfil it's true potential is a game with a strategy map on a level with CIV2.
Civilisation-a great leap forward in PC strategy gaming
Command & Conquer- simple controls and the combination of resource management and combat, the forerunner for a multitude of similar games
Goldeneye-Refining the FPS
Shogun Total war-As revolutionary as any game, making Age of empires and all it's clones obsolete. Combining a strategic map, not dissimilar to civilisation, with battles resolved in a 3D environment, the concept is the ultimate strategy game. All that is required for it to fulfil it's true potential is a game with a strategy map on a level with CIV2.
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