Discussion
This new title looks like it going to be awesome. Check out the graphics in the HD trailers!
www.alanwake.com/index.html
www.alanwake.com/index.html
Always a concern dobbo.
I did read a very interesting article about the nexg gen consoles though, and how it will take a good year for developers to start exploiting their real power. Apparently most current games have relied on the sheer brute triangle pushing power of the GPU's but with the XBOX360 and PS3 having massively powerful parallel CPU's the new physics and lighting engines need to be re-written to harness this. The launch titles for the 360 are just ports of existing engines, whereas Alan Wake and the likes of Halo 3 are new from the ground up. Sounds plausible?
>> Edited by stuh on Thursday 1st December 11:37
I did read a very interesting article about the nexg gen consoles though, and how it will take a good year for developers to start exploiting their real power. Apparently most current games have relied on the sheer brute triangle pushing power of the GPU's but with the XBOX360 and PS3 having massively powerful parallel CPU's the new physics and lighting engines need to be re-written to harness this. The launch titles for the 360 are just ports of existing engines, whereas Alan Wake and the likes of Halo 3 are new from the ground up. Sounds plausible?
>> Edited by stuh on Thursday 1st December 11:37
stuh said:
Always a concern dobbo.
I did read a very interesting article about the nexg gen consoles though, and how it will take a good year for developers to start exploiting their real power. Apparently most current games have relied on the sheer brute triangle pushing power of the GPU's but with the XBOX360 and PS3 having massively powerful parallel CPU's the new physics and lighting engines need to be re-written to harness this. The launch titles for the 360 are just ports of existing engines, whereas Alan Wake and the likes of Halo 3 are new from the ground up. Sounds plausible?
Very plausible, I agree entirely. :thumbsup:
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