Need for Speed: Most Wanted
Discussion
Downloaded the demo.
Ugh, this game is pants.
Force feedback is pretty crap. Turn in is dull, then sudden, then you take lock off, and it straightens up again. Even with a proper controller it reacts like an anolog controller with input lag and correction.
Graphics nice.
Artwork AMAZING as per usual. Sounds nice too. Tracks amazing too.
Just ruined by stupid game modes, silly physics. Still not a scratch for playing vs good old NFS4, which oddly enough felt much more in the real world and not NOS/cop slow down time/motion blur/Rice land that NFS MW is.
Still waiting for a true successor to the NFS4/5 games
Dave
Ugh, this game is pants.
Force feedback is pretty crap. Turn in is dull, then sudden, then you take lock off, and it straightens up again. Even with a proper controller it reacts like an anolog controller with input lag and correction.
Graphics nice.
Artwork AMAZING as per usual. Sounds nice too. Tracks amazing too.
Just ruined by stupid game modes, silly physics. Still not a scratch for playing vs good old NFS4, which oddly enough felt much more in the real world and not NOS/cop slow down time/motion blur/Rice land that NFS MW is.
Still waiting for a true successor to the NFS4/5 games
Dave
I liked the underground games where there's more scope for customising your cars, but I'm really getting into this. I've managed to get myself a DB9 now, in silver with none of the bolt on crap. It's rather good fun baiting the cops and then clearing off. Reminds me of NFS3 and 4 where I used to spend ages outrunning the police.
Have to say that the steering is dodgy. I'm using my ps/2 controller and the steering does waver and won't hold in a straight line. Is there some feature where you can get your tracking sorted out?
Have to say that the steering is dodgy. I'm using my ps/2 controller and the steering does waver and won't hold in a straight line. Is there some feature where you can get your tracking sorted out?
Tis the setup for console steering.
It's like ramped up the longer you steer, as if your pressing an on/off button on a console controller. Ie, every second it's held down, it steers some more and more until it reaches max lock or you let go, after which it turns slowly back.
This is totally stupid. With my PC wheel I was turning in too much at first as the lock wasn't going on, then after holding the lock on for several seconds it was over-steering, so I had to then reduce the lock.
I ended up surge steering, turning too much then immidiately turning back to half what I'd put on, which seemed to work ok.
Either way, NFS4 just worked spot on out of the box with a PC wheel and seperate throttle and brake axes. This bag of crap, JUST like NFS HP2, doesn't even see my controller's axis properly, can only use combined axes, and steers like a console pad, not a wheel.
How long can they carry on making such tripe! I'm glad there was a demo and didn't impulse buy it on the hype reviews.
Dave
It's like ramped up the longer you steer, as if your pressing an on/off button on a console controller. Ie, every second it's held down, it steers some more and more until it reaches max lock or you let go, after which it turns slowly back.
This is totally stupid. With my PC wheel I was turning in too much at first as the lock wasn't going on, then after holding the lock on for several seconds it was over-steering, so I had to then reduce the lock.
I ended up surge steering, turning too much then immidiately turning back to half what I'd put on, which seemed to work ok.
Either way, NFS4 just worked spot on out of the box with a PC wheel and seperate throttle and brake axes. This bag of crap, JUST like NFS HP2, doesn't even see my controller's axis properly, can only use combined axes, and steers like a console pad, not a wheel.
How long can they carry on making such tripe! I'm glad there was a demo and didn't impulse buy it on the hype reviews.
Dave
Batty FTO said:
johnjr said:
Bought it for £25 also
Christmas prezzie to self!
Easy to play if a bit chavvy!
How far you all got?
john
down to 4 now...
and have a totally outrageous Supra, a well modified Caymen (Cockster) and Gallardo
Have Coxster also i Gulf colours along with Supra and outrageos VXR Monaro!!!
Just about to take on no6
john
im down to challanging number 2 i think, and have quite a few cars
got a very nice multi coloured flip paint supra, but it oversteers loads
have a blue coxster
a red gallardo which is AMAZING
evo8
rx8
punto (my first car in the game)
dodge viper
mustang
i only really use the gallardo though, but switch to the evo8 for chases as its rather good.
oh and if you want a good place to get bounty/cops with lots of control on your part, get over to campus circle, in the north of the city
i have been round there many times, lots of hidy spaces in the middle, and loads of cops always chase you, but you carry on going round in circles so it doesnt matter!
got a very nice multi coloured flip paint supra, but it oversteers loads
have a blue coxster
a red gallardo which is AMAZING
evo8
rx8
punto (my first car in the game)
dodge viper
mustang
i only really use the gallardo though, but switch to the evo8 for chases as its rather good.
oh and if you want a good place to get bounty/cops with lots of control on your part, get over to campus circle, in the north of the city
i have been round there many times, lots of hidy spaces in the middle, and loads of cops always chase you, but you carry on going round in circles so it doesnt matter!
it might be that i've only just got the game but what the fecks happened to the modding?
how come there are only like 4 or 5 bodykits per car? where are the neons? where are the
rear and headlight mods?
and most of all where are the fecking Nissans, no Skylines or 350z's (yet they were featured
in NFSU)?
how come there are only like 4 or 5 bodykits per car? where are the neons? where are the
rear and headlight mods?
and most of all where are the fecking Nissans, no Skylines or 350z's (yet they were featured
in NFSU)?
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