Doom3 and other disappointing games.
Discussion
After quite a while I now have the processing power to run Doom 3.
Doom1 and 2 were great, wizz around and shoot everything thats all I want to do but this one..
What a load of tat. The graphics look flat compared to HL2. No life (:hehe:) in the characters, zero interaction Zzzzzzzzzzzzzzz.
Nothing explodes within the game.
May as well be called Gloom its so dark! I turned the cheats on and cranked the gamma up, but doing that gives an odd look to the game.
The levels are confusing the story is crap the walls all look like doors.
Even with a P4 3.1Ghz 1Gb ram etc etc it cannot run at full rate..Unless anyone can suggest ways to improve speed.
Lets hope the next one is better.
Anyone else disappointed in a game everyone hyped about? Other ones I can think of are:-
Tombraider - Never got the hang of the controls.
The Thing - Too complicated.
Doom1 and 2 were great, wizz around and shoot everything thats all I want to do but this one..
What a load of tat. The graphics look flat compared to HL2. No life (:hehe:) in the characters, zero interaction Zzzzzzzzzzzzzzz.
Nothing explodes within the game.
May as well be called Gloom its so dark! I turned the cheats on and cranked the gamma up, but doing that gives an odd look to the game.
The levels are confusing the story is crap the walls all look like doors.
Even with a P4 3.1Ghz 1Gb ram etc etc it cannot run at full rate..Unless anyone can suggest ways to improve speed.
Lets hope the next one is better.
Anyone else disappointed in a game everyone hyped about? Other ones I can think of are:-
Tombraider - Never got the hang of the controls.
The Thing - Too complicated.
I thought doom 3 was better than HL2 tbh... at least in doom you start blasting stuff almost straight on - HL2 leaves you waiting for ages doing menial crap (about an hours worth at the start plus cutscenes) before you even get a gun!!
as for speeding it up, the latest vid card drivers and search the net for "doom 3 tweaks" - there's plenty of speedemup patches etc out for it
as for speeding it up, the latest vid card drivers and search the net for "doom 3 tweaks" - there's plenty of speedemup patches etc out for it
D_Mike said:
the start of hl2...?
what about the rooftop chase bit? That part of the game was totally awesome I thought. One of the best sequences in an FPS ever... the bit where you fall through the roof. remember?
I did like the whole of HL2, I don't get a lot of free time to play games fully, but I have completed HL2 (twice!) Far Cry, COD, IGI2, but, I played Doom3, thinking something exciting would happen, but I realised I had just spent £30 on a very shallow game, obviously aimed at teenagers with the attention span of a kid with a very bad case of ADD! If I wanted a game where all I do is 'blow stuff up', I would have stuck with Operation Wolf from 1991!
I hate games that are all gloss and zero content (bit loke the very empty hollywood 'blockbusters' of late)
Anyway, back to subject, I think Rome Total War was a waste of money for me, for totally the opposite reason, I'm sure you need to live life on the dole to fully appreciate this game!
I thought the graphics of Doom3 were better than HL2 but I got fed up of picking up a power-up and just knowing that an imp was going to teleport behind me! It just became too repetitive.
HL2, on the other hand, is a fantastic game and I've played it through several times. Likewise Far Cry.
I've just completed FEAR and it is a game of two halves. Half monotonous interiors, half superb combat with slo-mo matrixesque fight scenes.
HL2, on the other hand, is a fantastic game and I've played it through several times. Likewise Far Cry.
I've just completed FEAR and it is a game of two halves. Half monotonous interiors, half superb combat with slo-mo matrixesque fight scenes.
The impression I got from Doom 3 (and Quake 3 as well for that matter) is that the game is pretty much an afterthought. id are mainly interested in making a game engine that's right at the bleeding edge of what's possible on a PC. They then have to make a game to showcase their latest and greatest engine, so that people want to licence it for their own games. Hence the tech looks great, but the games themselves might be a bit lacking.
Just tried the latest version of Myst(V : End of Ages)but it really is like playing something from the 1980's. It got half decent reviews unlike previous Myst games but I lost the will to live very quickly. I had to get hold of a walkthrough to do some of the 'simpler' puzzles and even then I didn't get the logic. Not recommended although the spirit of the game is not bad.
Fahrenheit - A potentially superb game sploit by a poor control system which makes it difficult to even walk in a straight line.
I also think the GTA games were spoilt by having a poor control system. Maybe I'm getting old but I can't be bothered to persevere until I get the hang of things anymore.
Fahrenheit - A potentially superb game sploit by a poor control system which makes it difficult to even walk in a straight line.
I also think the GTA games were spoilt by having a poor control system. Maybe I'm getting old but I can't be bothered to persevere until I get the hang of things anymore.
Far cry was good until it introduced the stupid mutant monkeys. The parts where you have to take out an island full of mercs and can tear around in a humvee were the best parts, stupid monkeys...
Doom 3 bored me after a while, just treading down the same old corridors, being jumped by the same pair of imps.
HL2 was plain fantastic as was F.E.A.R. both had awesome gun battles and were more than capable of making you jump on more than one occasion.
Black and White 2 was a disappointment in the end, it was fantastic to look at, but you end up doing the same old task every level until the end with no real variety apart from smaller spaces to build your town on and more enemies to sway.
Doom 3 bored me after a while, just treading down the same old corridors, being jumped by the same pair of imps.
HL2 was plain fantastic as was F.E.A.R. both had awesome gun battles and were more than capable of making you jump on more than one occasion.
Black and White 2 was a disappointment in the end, it was fantastic to look at, but you end up doing the same old task every level until the end with no real variety apart from smaller spaces to build your town on and more enemies to sway.
Steve_Evil said:Agree completely. Especially about the mutant monkey. The external levels were great.
Far cry was good until it introduced the stupid mutant monkeys. The parts where you have to take out an island full of mercs and can tear around in a humvee were the best parts, stupid monkeys...
Doom 3 bored me after a while, just treading down the same old corridors, being jumped by the same pair of imps.
HL2 was plain fantastic as was F.E.A.R. both had awesome gun battles and were more than capable of making you jump on more than one occasion.
I've never understood the complaints about the Trigens in FarCry.
I liked Doom 3, but it wasn't quite was I was hoping for.
I loved Half-Life 2.
I am two thirds of the way through Quake 4 and enjoying it.
I have played the F.E.A.R. demo and the full game is sitting on my desk, but it will be while before I get to it.
Black & White 2 I have started, but it will be a long time before I finish it (assuming I do - I never finished the first. I just got p*ssed off when the game shrank my creature).
I liked Doom 3, but it wasn't quite was I was hoping for.
I loved Half-Life 2.
I am two thirds of the way through Quake 4 and enjoying it.
I have played the F.E.A.R. demo and the full game is sitting on my desk, but it will be while before I get to it.
Black & White 2 I have started, but it will be a long time before I finish it (assuming I do - I never finished the first. I just got p*ssed off when the game shrank my creature).
At least Doom 3 had a denouement worthy of the name; the ending of HL2 was pap.
Also, I think D3 has more replay value than HL2; they're both games on rails, but D3 is less on rails than HL2.
Far Cry out-replays the pair of them; you can sneak around, go full-on assault, use vehicles or not, etc.
BTW, Just finished Quake 4 on "Lieutenant" skill level. What a complete blast! Excellent stuff. Multiplayer is Q3A with more gibs. Some people consider this to be a problem, which is puzzling to me.
Also, I think D3 has more replay value than HL2; they're both games on rails, but D3 is less on rails than HL2.
Far Cry out-replays the pair of them; you can sneak around, go full-on assault, use vehicles or not, etc.
BTW, Just finished Quake 4 on "Lieutenant" skill level. What a complete blast! Excellent stuff. Multiplayer is Q3A with more gibs. Some people consider this to be a problem, which is puzzling to me.
I rekon there is more to Doom 3 than is first apparent.
If you check all the PDA's and read all the E-mails it actually all ties together quite well.
Really cool bits like supply cabinets that you can get the code for by going on the internet... www.martianbuddy.com
Yeah i guess all the darkness will irritate some people, but i just find it plain scary. I don't like being plunged into pitch blackness with deamons spawning all around me!
Half life 2 has better physics than Doom 3, and vehicles..
Graphics are about the same, with doom slighly in the lead with lighting (not including the half-life lost coast level -very impressive).
If you check all the PDA's and read all the E-mails it actually all ties together quite well.
Really cool bits like supply cabinets that you can get the code for by going on the internet... www.martianbuddy.com
Yeah i guess all the darkness will irritate some people, but i just find it plain scary. I don't like being plunged into pitch blackness with deamons spawning all around me!
Half life 2 has better physics than Doom 3, and vehicles..
Graphics are about the same, with doom slighly in the lead with lighting (not including the half-life lost coast level -very impressive).
Half Life 2 has more choice about how you tackle things than Doom 3, you're given tools and are left to your own devices about how to solve it, quite how Doom 3 with it's constrictive corridors gives you more choice than HL2 is beyond me. The HL2 ending wasn't really Pap, it was cleverly done and fits in totally with the albeit tiny amount we know about the true goings on in the Half Life universe.
And the storyline elements in Doom 3 totally detract from what the series is all about, if you're on a space station with enemies teleporting in all around you, the last thing you're gonna be doing is checking people's PDAs for random crap, it wouldn't be so bad if it came up on screen with some sort of transparency, but the fact it blocks out your entire periphery vision is wrong, it totally kills the tension and removes the player from the illusion. The original Doom games had you on your toes non-stop, not letting you pause for breath, Doom 3 goes in the other direction which would be fine, had made they it under a different name.
And the storyline elements in Doom 3 totally detract from what the series is all about, if you're on a space station with enemies teleporting in all around you, the last thing you're gonna be doing is checking people's PDAs for random crap, it wouldn't be so bad if it came up on screen with some sort of transparency, but the fact it blocks out your entire periphery vision is wrong, it totally kills the tension and removes the player from the illusion. The original Doom games had you on your toes non-stop, not letting you pause for breath, Doom 3 goes in the other direction which would be fine, had made they it under a different name.
HL2 was well weird towards the end. The super manipulator gun was way too powerfull. Those sections were just like being a god and running along with impunity killing everyone.
The very end though was frustrating, watching a cutscene of something happening that when you were playing just seconds ago wouldn't have resulted in your capture.
Ie, 10 enemy combine run towards you and you take a few hits, but hey, you just blow them all away.
However, enter the room and the cutscene takes over, and two combine hold you at gunpoint (oh no), and you somehow suddenly give up!?!? WHAT?
Still, much better as a game than Doom 3 which is just a shoot fest really, though a good one!
Can't wait for HL3!
Dave
The very end though was frustrating, watching a cutscene of something happening that when you were playing just seconds ago wouldn't have resulted in your capture.
Ie, 10 enemy combine run towards you and you take a few hits, but hey, you just blow them all away.
However, enter the room and the cutscene takes over, and two combine hold you at gunpoint (oh no), and you somehow suddenly give up!?!? WHAT?
Still, much better as a game than Doom 3 which is just a shoot fest really, though a good one!
Can't wait for HL3!
Dave
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