Test Drive Unlimited: Solar Crown
Discussion
Well, it's finally happening! Anyone here going to be playing?
I played the demo on the PC and it didn't run that great but was manageable. Newer build meant to be good. I'm sure there was a thread for this but can't for the life of me find it!
The original TDU is probably my most played game of all time so this is a big one for me!
I played the demo on the PC and it didn't run that great but was manageable. Newer build meant to be good. I'm sure there was a thread for this but can't for the life of me find it!
The original TDU is probably my most played game of all time so this is a big one for me!
I want to get this, but will be waiting for reviews - hopefully the online will be removed in the end as I don't want it to be another the crew.
I played the beta and didn't find it terrible, the world could do with abit of polishing and the handling when drifting made more manageable but it wasn't a million miles from being a great game. Have still got my copies of TDU and TDU2, enjoyed playing them alot so finger crossed for this one
I played the beta and didn't find it terrible, the world could do with abit of polishing and the handling when drifting made more manageable but it wasn't a million miles from being a great game. Have still got my copies of TDU and TDU2, enjoyed playing them alot so finger crossed for this one
I'll likely be getting the regular version. I enjoyed the beta but didn't run great on my pc, though playable.
Provided it's as good as the beta I'm going to be a happy man.
Folk on t'internet, reddit etc are a bit too ranty IMO. Not saying it's without issues but from what I've seen it's mainly the standard server issues that seem to plague so many launches recently.
Provided it's as good as the beta I'm going to be a happy man.
Folk on t'internet, reddit etc are a bit too ranty IMO. Not saying it's without issues but from what I've seen it's mainly the standard server issues that seem to plague so many launches recently.
I seem to remember TDU2 being pretty ropey at launch too as it was released earlier than they wanted due to publisher pressures, the difference was that could be played offline so there was still a game to play rather than now. Last video I saw said that the server stuff is mostly sorted now but there's still some bigger things to fix.
Been playing on ps5, not 100% sure if I had the issue of being stuck after 2nd race or just impatient but you put your details up in nacom forum and its quickly resolved.
Main races at present tend to get choppy even if your only against A.I. it can also be difficult to win.
One thing I'm having difficulty understanding is you drive on the left like we do in the UK but with the exception to a Jag D type and
a Ford GT40 mk1 the remaining are all LHD when in reality shouldn't it be RHD?
Main races at present tend to get choppy even if your only against A.I. it can also be difficult to win.
One thing I'm having difficulty understanding is you drive on the left like we do in the UK but with the exception to a Jag D type and
a Ford GT40 mk1 the remaining are all LHD when in reality shouldn't it be RHD?
Dev Diary points to hopefully speeded up timeline to get offline mode out at which point I will probably buy it. Guess that's in response to Ubisoft trying to make people forget they are worthless s with The Crew 2 & MS offline modes announced, shame it's too late for The Crew 1 the one I actually want to play.
Looks like on PC the logging in issues are mostly resolved but you still need a fairly high spec PC to get it running well, good thing SSD's are cheap...
Looks like on PC the logging in issues are mostly resolved but you still need a fairly high spec PC to get it running well, good thing SSD's are cheap...
I made the plunge over the weekend... Got it via CDkeys for steam. Just went for the regular version.
It took a bit of trial and error to get it running okay. When you first fire up the game and try to set your graphical settings it jacks up the vram useage and runs like crap but if you close it and run it again, the useage will be put to more regular stats and you can set your levels accordingly.
My pc specs are: i5-8400, 32GB DDR4, RTX 2060 Super 8GB. Not bad specs for most games but this is pushing it due to lack of optimisation. I've got it looking reasonably pretty and averaging around 30fps which I'm slowly getting used to. It is a resource hungry game so do a bit of research if you're going for it.
I've got maybe 3-4 hours on it so far, not much but enough to get a feel of things. The driving feels great, a happy medium between sim and arcade. After playing the crew 2 over the past week it feels fantastic compared to it.
The map is quite good fun, variable roads and looks good. I was initially put off by the size compared to the previous games but I think the quality of the map makes up for it I think. The dirt roads feel great fun, got the TTRS last night and had a great time seeking out dirt tracks to skid about on doing big 4wd drifts. Actually looking forward to getting the offroaders which I never normally have fun with.
The AI is a bit iffy but so far I haven't had too many issues, though that's mainly been the lower tier races so far.
The general 'feel' is so close to being right but it's not quite there. TDU & TDU2 were cheesy, the cutscenes were horrible, in 2 the acting and scripts were terrible but it's part of the fun. This one has a similar level of cheese but it doesn't add anything to what you're doing, it's like a racing game with some cutscenes etc thrown in, rather than feeling integrated (I hope that made some sort of sense).
Thus far, I'm enjoying it. I can''t wait for updates and I really hope they pull through this mess and provide plenty future content/updates. Whilst mucking about last night in the TTRS I stumbled upon 2 other folk just cruising around in an Alpine and another TT. I tagged on with them and we spent half an hour just cruising round, finding random wee roads to race around, did some drag racing and even wen't full sim using our indicators, following signs etc. This for me is what TDU is about and it needs more people playing it to keep that going. If they don't give it a kick up the backside quick I fear it'll die quickly, which will be a damn shame.
It took a bit of trial and error to get it running okay. When you first fire up the game and try to set your graphical settings it jacks up the vram useage and runs like crap but if you close it and run it again, the useage will be put to more regular stats and you can set your levels accordingly.
My pc specs are: i5-8400, 32GB DDR4, RTX 2060 Super 8GB. Not bad specs for most games but this is pushing it due to lack of optimisation. I've got it looking reasonably pretty and averaging around 30fps which I'm slowly getting used to. It is a resource hungry game so do a bit of research if you're going for it.
I've got maybe 3-4 hours on it so far, not much but enough to get a feel of things. The driving feels great, a happy medium between sim and arcade. After playing the crew 2 over the past week it feels fantastic compared to it.
The map is quite good fun, variable roads and looks good. I was initially put off by the size compared to the previous games but I think the quality of the map makes up for it I think. The dirt roads feel great fun, got the TTRS last night and had a great time seeking out dirt tracks to skid about on doing big 4wd drifts. Actually looking forward to getting the offroaders which I never normally have fun with.
The AI is a bit iffy but so far I haven't had too many issues, though that's mainly been the lower tier races so far.
The general 'feel' is so close to being right but it's not quite there. TDU & TDU2 were cheesy, the cutscenes were horrible, in 2 the acting and scripts were terrible but it's part of the fun. This one has a similar level of cheese but it doesn't add anything to what you're doing, it's like a racing game with some cutscenes etc thrown in, rather than feeling integrated (I hope that made some sort of sense).
Thus far, I'm enjoying it. I can''t wait for updates and I really hope they pull through this mess and provide plenty future content/updates. Whilst mucking about last night in the TTRS I stumbled upon 2 other folk just cruising around in an Alpine and another TT. I tagged on with them and we spent half an hour just cruising round, finding random wee roads to race around, did some drag racing and even wen't full sim using our indicators, following signs etc. This for me is what TDU is about and it needs more people playing it to keep that going. If they don't give it a kick up the backside quick I fear it'll die quickly, which will be a damn shame.
TDU has always had a bad history.
My best experience was in TDU1 beta, cruising with internet randoms and stuff.
But the game would delete root C loose items on uninstall, nice. Never fixed.
DLC was late and limited.
But overall it was a good game, I still play it with a wheel/pedals now and again.
TDU2 was rubbish. Cheese went from 5 to 11 and ruined it, it was embarrassing to play.
And the control interface was borked with weird linearity hardcoded in etc. It never felt good on a wheel/pedals.
Then the whole abandoned nature, left unfinished, studio staff treated like crap/sacked after release aiui.
I’m pretty sure you can still buy it on steam. I have it on there but it won’t actually run due to server issues… any game that needs servers just to load up is a liability.
My best experience was in TDU1 beta, cruising with internet randoms and stuff.
But the game would delete root C loose items on uninstall, nice. Never fixed.
DLC was late and limited.
But overall it was a good game, I still play it with a wheel/pedals now and again.
TDU2 was rubbish. Cheese went from 5 to 11 and ruined it, it was embarrassing to play.
And the control interface was borked with weird linearity hardcoded in etc. It never felt good on a wheel/pedals.
Then the whole abandoned nature, left unfinished, studio staff treated like crap/sacked after release aiui.
I’m pretty sure you can still buy it on steam. I have it on there but it won’t actually run due to server issues… any game that needs servers just to load up is a liability.
Mr Whippy said:
TDU has always had a bad history.
My best experience was in TDU1 beta, cruising with internet randoms and stuff.
But the game would delete root C loose items on uninstall, nice. Never fixed.
DLC was late and limited.
But overall it was a good game, I still play it with a wheel/pedals now and again.
TDU2 was rubbish. Cheese went from 5 to 11 and ruined it, it was embarrassing to play.
And the control interface was borked with weird linearity hardcoded in etc. It never felt good on a wheel/pedals.
Then the whole abandoned nature, left unfinished, studio staff treated like crap/sacked after release aiui.
I’m pretty sure you can still buy it on steam. I have it on there but it won’t actually run due to server issues… any game that needs servers just to load up is a liability.
I had the original TDU on 360. Thought it was amazing at the time. Loved doing the whole loop of the island - which was pretty amazing at the time.My best experience was in TDU1 beta, cruising with internet randoms and stuff.
But the game would delete root C loose items on uninstall, nice. Never fixed.
DLC was late and limited.
But overall it was a good game, I still play it with a wheel/pedals now and again.
TDU2 was rubbish. Cheese went from 5 to 11 and ruined it, it was embarrassing to play.
And the control interface was borked with weird linearity hardcoded in etc. It never felt good on a wheel/pedals.
Then the whole abandoned nature, left unfinished, studio staff treated like crap/sacked after release aiui.
I’m pretty sure you can still buy it on steam. I have it on there but it won’t actually run due to server issues… any game that needs servers just to load up is a liability.
My main problem with what all the reviewers have said is that the handling is horrible. I think I've been spoiled by Forza Horizon. While the game is very arcadey, there is some realism to the way the cars behave on road (maybe not so much cross country!). I don't really want to play a game where I can handbrake into every corner at 130 and come out fine the other side.
I'll have to give the Demo a go and judge for myself though.
I've been playing on playstation since it officially launched. At first issues with logging in thats now sorted, get the odd save failed but very rare now.
I get on with the driving dynamics, just feel that the AI cars are really easy or damn right difficult during races.
Also not a fan of how the car categories are set. I dont think its right that an Audi TT, a Fiat 500 and a Mustang are all Group D for daily driver... other groups aren't much better but the lack of car variety is appalling.
I get on with the driving dynamics, just feel that the AI cars are really easy or damn right difficult during races.
Also not a fan of how the car categories are set. I dont think its right that an Audi TT, a Fiat 500 and a Mustang are all Group D for daily driver... other groups aren't much better but the lack of car variety is appalling.
Initial impressions compared to Forza Horizon and Crew 2.
Far more 'real' than Crew, and probably more than Forza but haven't had enough time with it.
Looks pretty when the graphics are turned up, which on GFN via hardwired connection can run in Ultra so quite pretty.
The roads look good, but similar to Forza Horizon doesn't really feel like a real city, a million miles away from what HK actually feels like. There is no people and no traffic. Crew 2 some how was much better in the built up areas, but neither are close to things like GTA series interms replicating the life of a city. Think Cyberpunk but with 20% of the ambience. I guess it's a driving game versus an sandpit city game.
Haven't done many races yet, just driving around the roads, pretty, feels nice just a shame it doesn't really recreate HKs essence in any way, given the effort spent on building the city feels like a missed opportunity.
Far more 'real' than Crew, and probably more than Forza but haven't had enough time with it.
Looks pretty when the graphics are turned up, which on GFN via hardwired connection can run in Ultra so quite pretty.
The roads look good, but similar to Forza Horizon doesn't really feel like a real city, a million miles away from what HK actually feels like. There is no people and no traffic. Crew 2 some how was much better in the built up areas, but neither are close to things like GTA series interms replicating the life of a city. Think Cyberpunk but with 20% of the ambience. I guess it's a driving game versus an sandpit city game.
Haven't done many races yet, just driving around the roads, pretty, feels nice just a shame it doesn't really recreate HKs essence in any way, given the effort spent on building the city feels like a missed opportunity.
Edited by gangzoom on Wednesday 2nd October 20:33
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