Hell Lets Loose - Xbox

Hell Lets Loose - Xbox

Author
Discussion

Chicken Chaser

Original Poster:

8,312 posts

235 months

Saturday 6th January 2024
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If anyone wants something akin to a slightly more technical Battlefield, then have a look at this on Game Pass..has a nostalgic Medal of Honor, early Call of Duty feel about it. You've got to stalk you way to victory rather than running and gunning.

James_33

609 posts

77 months

Saturday 6th January 2024
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Seen this yesterday when having a browse on game pass and meant to download it but forgot all about it, I went to play Far cry 6 last week but after a couple of hours it was boring the life out of me so will probably have a go at this.

Chicken Chaser

Original Poster:

8,312 posts

235 months

Saturday 6th January 2024
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I'm getting into it the more I play it. It's encourages team play and while I'm not one to don a headset, you can spot like on BF so there is cooperation involved. You've really got to be savvy on where you move around on the map. One shot can finish you off. The maps are big like BF but theres lots of trenches, dykes, bushes to hide in. It's classic CoD WW2 action in the likes of Carentan, Saint maire Eglise etc. Be great to get some squads on here going.

Defcon5

6,346 posts

202 months

Saturday 6th January 2024
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Looks good, will download it tonight

I have fond memories of MoH Allied Assault after watching a vid of someone playing a D-Day landings map

dalzo

1,877 posts

147 months

Saturday 6th January 2024
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Excellent game, rewards thought and planning rather than reflexes like you do on something like cod. I play on pc and I don’t know if it’s out on Xbox yet but squad is essentially a modern version of hell let loose and also just as good.

SV_WDC

899 posts

100 months

Sunday 7th January 2024
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What was this game like before GamePass?

Because looking at Reddit there's lots of team killing etc. I'm not one for headset but do follow orders, team play etc to win. The problem is, most squads run off in different directions, and no one is spotting

Defcon5

6,346 posts

202 months

Sunday 7th January 2024
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I agree it’s a bit chaotic. I like it though, defo be buying it when I drops off GP. Despite often spending 10 mins running to an objective and then getting killed without firing a shot!

That is good though as I hate the run gun repeat COD style gameplay. Anything that makes players have more self preservation is a positive

You are in a squad, but if you get killed and then have to respawn 1km away are you supposed to wait there for the rest of your squad to die and respawn so you can move forward together again?

How do the extra spawn points get created?

Is it the commander that calls in artillery? Is this requested via voice chat on the blue radio channel?




Chicken Chaser

Original Poster:

8,312 posts

235 months

Sunday 7th January 2024
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Defcon5 said:
I agree it’s a bit chaotic. I like it though, defo be buying it when I drops off GP. Despite often spending 10 mins running to an objective and then getting killed without firing a shot!

That is good though as I hate the run gun repeat COD style gameplay. Anything that makes players have more self preservation is a positive

You are in a squad, but if you get killed and then have to respawn 1km away are you supposed to wait there for the rest of your squad to die and respawn so you can move forward together again?

How do the extra spawn points get created?

Is it the commander that calls in artillery? Is this requested via voice chat on the blue radio channel?
There's definitely an element of self preservation. If you're commander, then you call in artillery or bombing strikes using the commands on the d pad..extra spoints are also created by them with the extra inventory. I haven't quite figured it all out and don't have a mic headset but do spot and listen out.

SV_WDC

899 posts

100 months

Monday 8th January 2024
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If anyone has recommendations of online or YouTube guides to watch then it would be great.

The training missions have also been handy although I have found the HUD/UI info to be severely lacking. Still not sure what the number in the bottom right means.

But as someone who loved the Operation Flashpoint games there is a good element of similarity. Rounds can be quite long though when you have two evenly matched teams!

Mastodon2

13,965 posts

176 months

Monday 8th January 2024
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Hell Let Loose is an amazing game, it's also pretty unfriendly to beginners, both the community being assholes and also the game not really telling you about how to play.

The game is about map control, ultimately. You capture the map by being in the 4 squares around the highlighted strongpoint. You don't need to be in the strongpoint circle to cap, but every allied solider in the circle doubles their value in the cap war. You win ground by having more troops in the 4 square area contested area than the enemy have. Getting kills tilts the numbers in your favour, but often the most effective way to capture the ground is simply to prevent the enemy getting into those squares in the first place.

If it feels like you have to spawn, run 5 minutes and then die and repeat, you're on a bad team. The team commander can place down garrisons (called "Garrys", informally) that allow to spawn further up the map. There is a limit on how close these can be to enemy territory, but generally you can spawn in pretty close to the frontline if your commander is keeping up with placing them down. Further to this, your squad leader can put down outposts which act as spawn locations, albeit with a slower spawn wave time than a garrison. There's a lot more to how these features work but you don't need to worry about it too much as a new player, just know that if your team doesn't seem to have any spawn points except the backline HQ points, you're probably going to get steamrolled, or at least trapped in spawn until the game ends on the timer.

Communication is everything in this game. Don't be the guy without a mic. If you have social anxiety and can't use a mic, at least be capable of listening to your squad leader. If he tells you to redeploy as a Support class and drop supplies in a certain location, do it. Don't run off on your own and try and get kills. The realistic maps heavily favour the patient player waiting in a good spot over the player running around looking for a fight. Whenever you stand up, assume someone can see you on the enemy team. Move as a group. If the squad leader tells you to attack a certain map square, do it. If he tells you to defend an area, dig in and get ready to defend.

If nobody is actively communicating as the squad leader, or the slot is empty, change squads or just try and follow the other players. Twelve soldiers making a coordinated push are stronger than 24 running around like headless chickens, achieving nothing. Use your kit effectively - throw grenades over hedgerows when you know there's an enemy on the other side, throw smoke grenades into the open to cover your advance etc. Don't underestimate the power of the machine gunner; even when there are no targets in sight, shooting in the enemy direction suppresses them, turning their screen grey and making their aim wobble severely. A single MG in a good spot can effectively clear a path to allow your troops to advance through a dangerous spot, or stop the enemy pushing into the contested areas - like I mentioned earlier, you don't need to kill anyone if you can just freeze them in cover and make them afraid to step out.

Overall though, just be prepared to die, a lot. Even with a good squad and good commander, you'll still get killed by a single bullet and often have no idea where it came from. In a 50 vs 50 game, there's a lot of scope for one guy to be sat in a bush watching a treeline or a corner of a street, waiting for someone to pop out. Don't get hung up on it, don't bother hunting him down as often it's not even worth the effort and there's a good chance he'll just catch you again, just respawn and keep playing the objective.



Chicken Chaser

Original Poster:

8,312 posts

235 months

Monday 8th January 2024
quotequote all
Mastodon2 said:
Hell Let Loose is an amazing game, it's also pretty unfriendly to beginners, both the community being assholes and also the game not really telling you about how to play.

The game is about map control, ultimately. You capture the map by being in the 4 squares around the highlighted strongpoint. You don't need to be in the strongpoint circle to cap, but every allied solider in the circle doubles their value in the cap war. You win ground by having more troops in the 4 square area contested area than the enemy have. Getting kills tilts the numbers in your favour, but often the most effective way to capture the ground is simply to prevent the enemy getting into those squares in the first place.

If it feels like you have to spawn, run 5 minutes and then die and repeat, you're on a bad team. The team commander can place down garrisons (called "Garrys", informally) that allow to spawn further up the map. There is a limit on how close these can be to enemy territory, but generally you can spawn in pretty close to the frontline if your commander is keeping up with placing them down. Further to this, your squad leader can put down outposts which act as spawn locations, albeit with a slower spawn wave time than a garrison. There's a lot more to how these features work but you don't need to worry about it too much as a new player, just know that if your team doesn't seem to have any spawn points except the backline HQ points, you're probably going to get steamrolled, or at least trapped in spawn until the game ends on the timer.

Communication is everything in this game. Don't be the guy without a mic. If you have social anxiety and can't use a mic, at least be capable of listening to your squad leader. If he tells you to redeploy as a Support class and drop supplies in a certain location, do it. Don't run off on your own and try and get kills. The realistic maps heavily favour the patient player waiting in a good spot over the player running around looking for a fight. Whenever you stand up, assume someone can see you on the enemy team. Move as a group. If the squad leader tells you to attack a certain map square, do it. If he tells you to defend an area, dig in and get ready to defend.

If nobody is actively communicating as the squad leader, or the slot is empty, change squads or just try and follow the other players. Twelve soldiers making a coordinated push are stronger than 24 running around like headless chickens, achieving nothing. Use your kit effectively - throw grenades over hedgerows when you know there's an enemy on the other side, throw smoke grenades into the open to cover your advance etc. Don't underestimate the power of the machine gunner; even when there are no targets in sight, shooting in the enemy direction suppresses them, turning their screen grey and making their aim wobble severely. A single MG in a good spot can effectively clear a path to allow your troops to advance through a dangerous spot, or stop the enemy pushing into the contested areas - like I mentioned earlier, you don't need to kill anyone if you can just freeze them in cover and make them afraid to step out.

Overall though, just be prepared to die, a lot. Even with a good squad and good commander, you'll still get killed by a single bullet and often have no idea where it came from. In a 50 vs 50 game, there's a lot of scope for one guy to be sat in a bush watching a treeline or a corner of a street, waiting for someone to pop out. Don't get hung up on it, don't bother hunting him down as often it's not even worth the effort and there's a good chance he'll just catch you again, just respawn and keep playing the objective.
Pretty much what I'd seen on a couple of guide videos. Essentially, when trying to win,you're looking for their garrisons and spawn points to destroy to take them out of the game. Removing a spawn point is worth far more than a few kills.

CaiosH

1,399 posts

237 months

Friday 12th January 2024
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Absolutely loving this game!

The squad mechanics & team work are great. I’m lacking friends who play it & can be hit and miss finding a good squad.

Any PH members want to team up? My Xbox is CaiosH


Maybe a list of active PH player handles on this thread or a new thread?

egor110

17,453 posts

214 months

Friday 12th January 2024
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If your reactions and aim are crap play as medic or support and run around with the engineer building defences .

Defcon5

6,346 posts

202 months

Friday 12th January 2024
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I’m Teeeboy86

CaiosH

1,399 posts

237 months

Friday 12th January 2024
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Defcon5 said:
I’m Teeeboy86
You spelt that right? Tried adding you…nothing under that name on Xbox.

SV_WDC

899 posts

100 months

Monday 15th January 2024
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I played on Thursday/Friday night with a bunch of randoms, on headset, had a great time.

They had been playing a year or more so were able to impart a lot of wisdom on me. Comms is key & everyone is so friendly.

What I did discover though was even if you are not in a party chat you can hear others but they cannot hear you, by default.

You have to hold LB and move the wheel to select 'team/squad chat' -> then you have two-way comms.

It is also possible to switch to proximity chat too which is very handy for neighbouring squads. In short, I was loving it. Very, very immersive game and if you enjoyed Operation Flashpoint or ARMA then it's gonna be the game for you.

Chicken Chaser

Original Poster:

8,312 posts

235 months

Monday 15th January 2024
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I play through headphones, but dont have a mic. I might need to look into the idea of getting a headset for it.

fiatpower

3,309 posts

182 months

Wednesday 24th January 2024
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I downloaded this off game pass last week and really getting into it now. I struggled at first as I spent most of my time dying but now I’m switching up my style I’m doing a lot better. It really is great fun when you’ve got a good squad who work together and communicate along with a good commander.

Davie_GLA

6,685 posts

210 months

Saturday 27th January 2024
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Glad i checked here and checked the store. I don't enjoy online play so was looking forward to a campaign. Thanks to PH and some googling i discovered that campaign isn't there and might never be and for the youtubers that are titling their videos "Campaign is finally here...........................................Sort of" - i hope your videos get removed! biggrinbiggrin

Alias218

1,508 posts

173 months

Monday 29th January 2024
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This is a great game. When the action kicks off it’s super intense. I love being a machine gunner. It can be tricky finding a good spot (especially with the janky tripod placement limitations) but when you do you can mow down entire squads.

I used to play a fair of of Post Scriptum (now Squad ‘44), but it died a death unfortunately. It was even more intense and unforgiving than HLL! The graphics weren’t as good but the sound design… my goodness. Some of the best I’ve heard. Far better than HLL. The crack of bullets, shells whizzing overhead, the sound of a distant tank crawling closer a la Saving Private Ryan…. so good.

But HLL is a more accessible and far more active alternative. It’s excellent.