Which games are you looking forward to?
Discussion
Any day one purchases?
I'm looking forward to:
CS2 (counter strike). Put far too many hours into CS:GO, time to find something new which I'm bad at.
Cities Skylines 2. Although my graphics card is now a few levels below the recommended.
Final Fantasy 7 Rebirth. They murdered the story a bit for remake but still looking forward to see how they tackle the next part.
I'm looking forward to:
CS2 (counter strike). Put far too many hours into CS:GO, time to find something new which I'm bad at.
Cities Skylines 2. Although my graphics card is now a few levels below the recommended.
Final Fantasy 7 Rebirth. They murdered the story a bit for remake but still looking forward to see how they tackle the next part.
Medium term - Skull & Bones. Open world being a pirate. Beta in late August 23, so ready for Xmas? It's been a long time coming, I know that much, and there's still chatter that they'll bin it off in favour of Assassin's Creed.
Long term - Death Stranding 2. In development now, realistically it's going to be 2025 isn't it?
Long term - Death Stranding 2. In development now, realistically it's going to be 2025 isn't it?
I've stopped playing games for a while because I'm otherwise engaged doing a course at the moment, so there's some games that are already out (and have already got) that I need to go back and play, plus some I'm looking forward to:
1) Resident Evil 4 remake which I've barely played
2) Tears of the Kingdom
3) Final Fantasy 16
4) Final Fantasy 7 Rebirth
Probably in that order. But it's quite RPG heavy. I've also got the FF pixel remasters to work through...probably need something in between that's a bit of respite from RPG's!
Yeah Cities Skylines 2 good shout- I was thinking of getting that, quite fancy it. I was gonna pick up the first one, but knowing 2 was coming out soon-ish I thought I'd wait
1) Resident Evil 4 remake which I've barely played
2) Tears of the Kingdom
3) Final Fantasy 16
4) Final Fantasy 7 Rebirth
Probably in that order. But it's quite RPG heavy. I've also got the FF pixel remasters to work through...probably need something in between that's a bit of respite from RPG's!
Yeah Cities Skylines 2 good shout- I was thinking of getting that, quite fancy it. I was gonna pick up the first one, but knowing 2 was coming out soon-ish I thought I'd wait
rich861 said:
Cities Skylines 2. Although my graphics card is now a few levels below the recommended.
Definitely Cities Skylines 2.Big fan of the original, although it really does chug on my old laptop with all the mods installed so I've not played for a couple of years. CS2 will be my excuse to upgrade later in the year.
I think the original is more memory dependant, so if 2 is similar then you might get away with an older graphics card if you're lucky.
Kerbal Space Program 2.
Released on early access back in February but loads of people demanded refunds and most people are still waiting for it to improve a lot before buying, at the moment it looks like performance would be pretty crap on my machine too (i5-8600k and GTX1080). Then it'll take a while for the modding community to catch up.
I the meantime I've given up waiting and started a new KSP1 career.
Released on early access back in February but loads of people demanded refunds and most people are still waiting for it to improve a lot before buying, at the moment it looks like performance would be pretty crap on my machine too (i5-8600k and GTX1080). Then it'll take a while for the modding community to catch up.
I the meantime I've given up waiting and started a new KSP1 career.
Brasshande said:
Alan Wake 2
The first one appeared on PS monthly games this month so I added it to the library, it's always looked interesting.bigandclever said:
Medium term - Skull & Bones. Open world being a pirate. Beta in late August 23, so ready for Xmas? It's been a long time coming, I know that much, and there's still chatter that they'll bin it off in favour of Assassin's Creed.
Yeah this has a lot of potential, I hope they dont bin it off. Might be a bit dated now but I've recently downloaded Black Flag, just not got round to playing it.MCBrowncoat said:
1) Resident Evil 4 remake which I've barely played
2) Tears of the Kingdom
3) Final Fantasy 16
4) Final Fantasy 7 Rebirth
I did consider FF16, have you played it yet? RE4 looks really good, I enjoyed the RE2 remake.2) Tears of the Kingdom
3) Final Fantasy 16
4) Final Fantasy 7 Rebirth
Zetec-S said:
I think the original is more memory dependant, so if 2 is similar then you might get away with an older graphics card if you're lucky.
This is what I've heard too, I'll definitely try it first. I've got a 2060 Super and 16GB Ram, might just be a case of 16gb more..RizzoTheRat said:
Kerbal Space Program 2.
Released on early access back in February but loads of people demanded refunds and most people are still waiting for it to improve a lot before buying, at the moment it looks like performance would be pretty crap on my machine too (i5-8600k and GTX1080). Then it'll take a while for the modding community to catch up.
I the meantime I've given up waiting and started a new KSP1 career.
Just looked it up and it looks interesting ..and difficult? How many hours does it take to get into? Shame the sequel hasn't hit the mark.Released on early access back in February but loads of people demanded refunds and most people are still waiting for it to improve a lot before buying, at the moment it looks like performance would be pretty crap on my machine too (i5-8600k and GTX1080). Then it'll take a while for the modding community to catch up.
I the meantime I've given up waiting and started a new KSP1 career.
rich861 said:
Just looked it up and it looks interesting ..and difficult? How many hours does it take to get into? Shame the sequel hasn't hit the mark.
It depends how far down the rabbit hole you want to go Career mode starts you off with limited parts (not enough to make orbit initially) and contracts to do specific tasks, so once you get the hang of how to assemble stuff in the hangers, and you understand the concept that orbit mean going fast horizontally not just up, it's easy to get to grips with the basics without being overwhelmed by stuff you don't know how to do yet. Although it's perfectly normal to explode or crash and burn fairly regularly. A new player should be able to get sub orbital pretty quickly and not particularly tidy looking orbit soon after. There's a massive amount of youtube guides and an active forum and reddit channel if you get stuck on anything. Probably the hardest bit for new players is rendezvous and docking, followed by landing Most people's second mun (moon) mission is a rescue mission for the Kerbals that were stranded when the first mission crashed
Then you start learning orbital mechanics
https://imgs.xkcd.com/comics/orbital_mechanics.png
Then there's the mod community....
I'm a massive fan of kOS which is a scripting language that runs inside KSP, allowing me to write my own autopilot. I'm currently redoing them for a new GUI display and mission planner I've built in it.
Then if you're a real sadist there's Realism Overhaul which gives you fuil n-body simulation (gravitational effects from all other bodies, standard KSP only gives you gravity from 1 body at a time), real fuels/engines (no deep throttling, limited restarts), ullage (fuel floating around in part full tanks), the real solar system (KSP's standard one is much smaller), and loads more.
There's been a few other KSP players on here in the past
https://www.pistonheads.com/gassing/topic.asp?h=0&...
Currently £7.49 on steam which I would consider insane value for money given how long I've spent playing it over the last 10 years or so, but I am glad I didn't buy it on Steam so I don't actually know how many hours I've played
Edited by RizzoTheRat on Thursday 13th July 17:48
RizzoTheRat said:
rich861 said:
Just looked it up and it looks interesting ..and difficult? How many hours does it take to get into? Shame the sequel hasn't hit the mark.
It depends how far down the rabbit hole you want to go Career mode starts you off with limited parts (not enough to make orbit initially) and contracts to do specific tasks, so once you get the hang of how to assemble stuff in the hangers, and you understand the concept that orbit mean going fast horizontally not just up, it's easy to get to grips with the basics without being overwhelmed by stuff you don't know how to do yet. Although it's perfectly normal to explode or crash and burn fairly regularly. A new player should be able to get sub orbital pretty quickly and not particularly tidy looking orbit soon after. There's a massive amount of youtube guides and an active forum and reddit channel if you get stuck on anything. Probably the hardest bit for new players is rendezvous and docking, followed by landing Most people's second mun (moon) mission is a rescue mission for the Kerbals that were stranded when the first mission crashed
Then you start learning orbital mechanics
https://imgs.xkcd.com/comics/orbital_mechanics.png
Then there's the mod community....
I'm a massive fan of kOS which is a scripting language that runs inside KSP, allowing me to write my own autopilot. I'm currently redoing them for a new GUI display and mission planner I've built in it.
Then if you're a real sadist there's Realism Overhaul which gives you fuil n-body simulation (gravitational effects from all other bodies, standard KSP only gives you gravity from 1 body at a time), real fuels/engines (no deep throttling, limited restarts), ullage (fuel floating around in part full tanks), the real solar system (KSP's standard one is much smaller), and loads more.
There's been a few other KSP players on here in the past
https://www.pistonheads.com/gassing/topic.asp?h=0&...
Currently £7.49 on steam which I would consider insane value for money given how long I've spent playing it over the last 10 years or so, but I am glad I didn't buy it on Steam so I don't actually know how many hours I've played
Edited by RizzoTheRat on Thursday 13th July 17:48
I chuckled at the Mun rescue mission. I stranded about 20 Kerbals on the Mun and came up with a 20 Kerbal rover that could descend from orbit, drive to the rendezvous point (I’ve never been much good at landing where I intend) and then flying the rover back into orbit for transfer into the return craft. It was fully successful, and all Kerbals survived! Unfortunately, the little guys sent to Eve have been stuck there as the craft I extensively tested around Kerbin didn’t have the juice to make it back into Eve orbit, despite designing it so it could fly to the Mun in a single stage. They’ve been there for 5 years (I don’t play much anymore).
Other than that, I’m looking forward to Starfield, though I’m fully anticipating a buggy catastrophe of a game on release, because Bethesda.
Edited by Alias218 on Friday 14th July 08:28
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