Splinter Cell Chaos Theory...

Splinter Cell Chaos Theory...

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Discussion

DanBoy

Original Poster:

4,899 posts

249 months

Saturday 2nd April 2005
quotequote all
It rocks!

All the problems with Pandora Tomorrow and the first game have been remedied!

And on the PS2 version you can perform cool moves like breaking the enemies neck whilst you're hanging from the ceiling, and dragging the enemy into water and drowning him... Very dark, but absolutely brilliant.

The game makes you feel like some sort of omnipotent God, albeit it one that lurks in the shadows, and can actually be killed...

But yeah, buy it!

It beats the pants of MGS3 in my opinion too.


>>> Edited by DanBoy on Saturday 2nd April 20:44

Steve_Evil

10,688 posts

235 months

Saturday 2nd April 2005
quotequote all
It is awesome but I wouldn't compare it to MGS3, they are both amazing games in their own rights and both very different. I got it on XBox and think the Co-op mode is awesome.

[k]ar|

949 posts

252 months

Saturday 2nd April 2005
quotequote all
My copy (PC) was delivered on Thursday morning and I have been playing SP since then - saving co-op for later. I think it's superb and much better than Pandora Tomorrow, but then again this is the first sequel to be written by the original SC dev team.

The thing I find most gratifying is the replayability of the missions - lots of different ways to get in and out. The new moves and equipment are initially neat, but I soon found myself not requiring them. Alt-fire on the pistol is, however, very useful indeed. Perhaps even too useful


WARNING
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Potential spoiler ahead if you have not completed the first few missions. You have been warned
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I am currently on the "infiltrate the retreat" mission, directly after the intro movie where the spy-ship is sunk.

[k]