GT4 - Driver Aids

Author
Discussion

Graham.J

Original Poster:

5,420 posts

265 months

Saturday 12th March 2005
quotequote all
Right, "a friend and I were having a discussion" (happy now Rico?) about the handling characteristics and the hinderance/benefit of the driver aids. Both he and I are 'purists' and ideally would like to have no driver aids and just drive the car, but the way the physics engine has been programmed the cars are far too understeery for both of our likings.

He won't turn any aids on and tries to drive around it but complains that it's too understeery and not driftable enough.

I, on the other hand, have put the understeer aid up a little bit and have better turn in, more drifts and a much more enjoyable experience without getting frustrated at seeing another armco come up all too quickly.

So what does everyone else think??

>>> Edited by Graham.J on Saturday 12th March 15:09

BrianTheYank

7,585 posts

256 months

Saturday 12th March 2005
quotequote all
i usually turn the top two all the way down, and depending on the car, ill set the traction control to either; somewhere high up for those 800+ bhp cars while driving on shit tyres, or down to 0 for cars that arent soo wheelspin happy.

Graham.J

Original Poster:

5,420 posts

265 months

Saturday 12th March 2005
quotequote all
Further testing tonight reveals this may be key to making the game right in terms of handling and 8 on the understeer meter so far seems to be right

Pierscoe1

2,458 posts

267 months

Saturday 12th March 2005
quotequote all
can I take it from your comments including "driftable" that you were a "sim-tyres" user on GT3 ??

as you may have seen in my other thread, I've not been best impressed with GT4's handling so far, specifically the impossibility of doing any proper drifting!

is this the key then? actually turning some driver aids ON to make it handle better !!??!?

sounds crazy, but I'll give it a go to try and save GT4 from banishment to the bottom of the pile....

Graham.J

Original Poster:

5,420 posts

265 months

Saturday 12th March 2005
quotequote all
Depending on what power the car was putting out I'd use sims for low powered cars but some cars were easily driftable/power oversteer with slicks on.

I'm finding the same on here, but the understeer aid really helps and makes it all the more fun, I have some drifting photos up http://smartowner.co.uk/gallery/GT4 the caterham is running racing tyres as is the D1GP car.

saxo-stew

8,006 posts

244 months

Saturday 12th March 2005
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i find my skyline GTR understeers so much i get fed up with it. ive just got a honda nsx-r, turned the aids off, and it seems pretty damn good. but ill give the understeer aid a few numbers and see what happens.

im guessing the aids are there to help PREVENT the relevent ability?

sybaseian

1,826 posts

281 months

Saturday 12th March 2005
quotequote all
I've found that if you set the following under driver aids, it helps considerably....

ASM (Oversteer) - 0
ASM (Understeer) - 20
TCS Controller - 0

Graham.J

Original Poster:

5,420 posts

265 months

Saturday 12th March 2005
quotequote all
Ooh, 20's a bit strong isn't it???

Pierscoe1

2,458 posts

267 months

Saturday 12th March 2005
quotequote all
just been playing with this stuff... and turning the understeer aid up did indeed help, especially with the T350.. however.. my 350bhp RX7 (was the absolute king of drifters in GT3) still will NOT power-oversteer!! turning the understeer aid up did help, in that when going through a corner, a quick lift will set the car into a nice oversteer slide which can be held... and these slides got bigger the higher I set the understeer aid.. but hang on I thought.. this is a RWD rx7, not an integra!! I shouldn't need to be inducing lift-off oversteer.. 350bhp and a good squeeze should send the tail out.. but no. No matter how hard I try, unless the corner is VERY tight(mid-revs 2nd gear), no ammount of power will push the back out...

had my hopes up for a bit there.. but dissappointed again now.

also tried the mx5 (as I know how it drives for real) and was slightly confused.. seems to have a rather large appetite for massive momentum-oversteer which requires a whole turn of lock to catch.. and boy do you have to wind it off quick to stop a tank-slapper too... it feels/sounds like I'm tearing my wheel's force-feedback to pieces!! Tried same thing with a joypad, and it was better as flick-flacking left-right on a analogue stick is fine.. going through 900* against force-feedback in the same timeframe isn't!

not entirely convinced with the wheel for GT4.. mainly I think because you can't alter anything.. it works GREAT in GTR, where you can set up steering speed, deadzone, speed-sensitivity etc etc.. but in GT4, you can't do any of that...