just bought Logitech G27 .........
Discussion
hi
just bought this and GT5
I wonder if this is normal but the wheel really does feel a bit heavy
Its on simulation mode with FFB on quite low. also knocking from the wheel when turned very quickly- like if u understeer
can anyone tell me if this is normal?
when i see vids on youtube on people drifting in gt5 they seem to be twirling the wheel like it has a very low resistance
thanks...!
just bought this and GT5
I wonder if this is normal but the wheel really does feel a bit heavy
Its on simulation mode with FFB on quite low. also knocking from the wheel when turned very quickly- like if u understeer
can anyone tell me if this is normal?
when i see vids on youtube on people drifting in gt5 they seem to be twirling the wheel like it has a very low resistance
thanks...!
ok so they replaced the wheel
new one much better, but i do stil feel this clonking through the wheel, e.g when a car is understeering
i have also tried to drift using the wheel, but i am finding it immensely hard. i either get v bad understeer or i can hold a drift for a bit but then spin out at the exit
i didnt think my skills were that bad, but i just cant seem to get the hang of it. Im trying this so far in arcade mode with a suitable track/car
any ideas please??
new one much better, but i do stil feel this clonking through the wheel, e.g when a car is understeering
i have also tried to drift using the wheel, but i am finding it immensely hard. i either get v bad understeer or i can hold a drift for a bit but then spin out at the exit
i didnt think my skills were that bad, but i just cant seem to get the hang of it. Im trying this so far in arcade mode with a suitable track/car
any ideas please??
Drifting is very tricky, it takes lots of practice. It took me a few month to be able to drift. I was very good at drifting on the pad, it was so tricky when I first got my wheel I was convinced it couldn't be done... but it can. I found the wheel works works well with the force feed back between 5-7.
hi again
could someone please tell me if they experience this with their G27
if just driving along at a slow speed (like 30mph) and i turn the wheel quickly , i get a shudder through the wheel (like a knocking resistance)... is this normal? it also happens if you understeer into a corner
could someone please tell me if they experience this with their G27
if just driving along at a slow speed (like 30mph) and i turn the wheel quickly , i get a shudder through the wheel (like a knocking resistance)... is this normal? it also happens if you understeer into a corner
geeeman said:
hi again
could someone please tell me if they experience this with their G27
if just driving along at a slow speed (like 30mph) and i turn the wheel quickly , i get a shudder through the wheel (like a knocking resistance)... is this normal? it also happens if you understeer into a corner
I have a DFGT, i get your 'knocking' sound/feeling when turing too quickly or understeering. I've had two DFGT's and they both do it. I think its GT5's was of telling you your steering too quickly, and ripping the tyre from the road surface, then it grips slightly, then rips again... maybe. Its probably more some sort of safety so you dont kill the motor too quickly.could someone please tell me if they experience this with their G27
if just driving along at a slow speed (like 30mph) and i turn the wheel quickly , i get a shudder through the wheel (like a knocking resistance)... is this normal? it also happens if you understeer into a corner
When it comes to drifting, i've found its ALL about practice, and then its about car set up. I actualy set my drift cars up to understeer, i need to be quite aggressive to break the rear loose, either with scandinavian flicks, on and off the brakes, a boot full of throttle, or on the odd occasion, the hand brake. With the understeery setup, once you are sideways, you have LOTS of throttle control, and over correcting is much more forgiving. If you have a setup that makes the front end very resonsive, the car with not be forgiving, and all your inputs with have to be perfect. Too much throttle and you'll spin, too much counter steer and you'll be snapping out of the drift, too little throttle and you'll be snapping out of the drift.
Its hard, but very satisfying when you get it sorted.
For most of my drift cars a go with equal spring rates front a rear. slightly stiffer front ARB then rear. Rebound damping 2-3 clicks less then compression, 2-3.5 front camber, 1-2.5 rear camber. -10 - -20 rear toe in, 10-15 front toe out.
If the car is too oversteery, drop the rear of the car 5-10mm, if its too understeery, drop the front by 5-10mm.
This is a very generic drift setup. Just quickly on spring rates, they want to be in relation to the cars weight, and the tyres being used. Crappy tyres need softer spring rates. Grippy tyres can cope with harder spring rates. If a car weighs 1200kg i'll be between 8 and 10 on the spring rates. 1500kg 10 - 13 etc etc.
People think you need solid and slammed for drifting, this may be true with a pad, as its a million times easier. And in real life where your feel for the car is immeasurably better. When drifting in GT5 with a wheel, you need the car to roll and tilt, so you can see the weight transfer, and when the car has stopped rotating, etc.
Drifting on a wheel really is about learning how GT5 conveys the cars movements and weight transfer, then learning how you need to be responding to these cues.
Sorry if i've rambled a bit. Hope it helps.
Re the drifting aspect. You're missing the seat of pants feel, so you need to ensure that your eyes are focussed a long way down the road, as this is the best cue that the car is starting to slip.
Works well for twitchy cars too when dialling in some corrective lock. I used to be forever spinning cars when playing on the simbin games and I found this technique works well - the further you look down the track the quicker you detect the slip and thus can react to it.
Works well for twitchy cars too when dialling in some corrective lock. I used to be forever spinning cars when playing on the simbin games and I found this technique works well - the further you look down the track the quicker you detect the slip and thus can react to it.
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I'v only used mine on a PC, but yes, it's beautifully smooth. Easily the best wheel and pedals I've used by the way 